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Front-end

  1. Technologies
  2. Development OS
  3. IDE
  4. Coding Conventions
  5. Test-Driven Development
  6. Preferred Libraries
  7. Best Practices
  8. Design And Markup
  9. Search Engine Optimization
  10. Google Analytics & other third-party services
  11. Useful Links

Technologies

  • Node.js v6.x.x (LTS)
  • npm package manager for Node.js (deprecated; using in support projects)
  • yarn package manager for Node.js
  • bower package manager for web development (deprecated; using in support projects)
  • AngularJS 1.5.х as main framework (deprecated; using in support projects)
  • Angular 5.x.x as main framework
  • Pug - HTML template engine
  • Stylus - CSS preprocessor
  • Gulp - streaming build system (deprecated; using in support projects)
  • Webpack 2.x.x - JavaScript module bundler
  • Babel - JavaScript compiler
  • TypeScript 2.x.x - optional types, classes, and modules to JavaScript

Development OS

We don’t use Windows as OS for development machines. We use latest Mac OS X or Ubuntu/Debian (long-term support releases are preferred).

IDE

Coding Conventions

Unit testing

Use these frameworks:

Preferred Libraries

Best Practices

Design And Markup

Web sites that we develop should be responsive and adaptive by default.

Screen sizes:

  • Desktop min size: 1024x768
  • Mobile min size: 320x480

We support these web browsers:

  • Internet Explorer 11+
  • Latest Google Chrome
  • Latest Apple Safari
  • Latest Mozilla Firefox

Search Engine Optimization

This section is not finished yet.

Google Analytics & other third-party services

Create separate third-party service ID constant for each environment (development, staging, production). Keep constants files out of repository.

Google Analytics:

  • Test account - [email protected] (see on MLSDev Articles / Accounts) - create app google analytics for staging and development servers.
  • Production account is to be provided/created by/for client

Useful links