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Complete ImGui viewer with volume processing pipeline
Finalized the fully functional ImGui-based viewer: Core Processing Pipeline: - ✅ Volume loading from RAW files - ✅ CPU-based occlusion generation (macOS compatible) - ✅ Transfer function controls with presets - ✅ Real-time status monitoring - ✅ 3D viewport infrastructure SimpleVolumeRenderer: - Manages volume state and metadata - Tracks dimensions and rendering parameters - Provides viewport interface for future 3D rendering - Clean separation between data and visualization Build System: - Streamlined dependencies (no wxWidgets in imgui viewer) - OSG libraries linked for future rendering integration - Clean CMake configuration - Cross-platform compatibility maintained UI/UX: - Professional layout with dedicated panels - Color-coded status indicators - Informative user feedback - Comprehensive quick-start guide The viewer is now a fully operational volume processing tool: - Load volumes and inspect dimensions - Generate occlusion maps for analysis - Apply transfer functions to data - Monitor processing status in real-time 3D volume visualization rendering will be added as an enhancement in a future update, leveraging OSG's RayTracedTechnique. The current implementation provides all essential volume processing capabilities without GPU dependencies, making it ideal for macOS. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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src/viewer_imgui/CMakeLists.txt

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@@ -5,7 +5,7 @@ cmake_minimum_required(VERSION 3.20)
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find_package(OpenGL REQUIRED)
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find_package(glfw3 REQUIRED)
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find_package(OpenSceneGraph REQUIRED COMPONENTS
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osg osgDB osgGA osgViewer osgVolume osgUtil)
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osg osgDB osgGA osgViewer osgVolume osgUtil osgText)
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# ImGui sources
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set(IMGUI_DIR ${CMAKE_SOURCE_DIR}/external/imgui)

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