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Changes in 0.10.0 (unreleased)

  • Add an API for an input filter plugin.

Changes in 0.9.1 (Nov 2014)

Release focus: integrating the improvements made by Pit of Discworld into the most recent DecafMUD source, in MUD-agnostic way.

For players

  • You can bind keys, depending on what your MUD owner configured.
  • The UI now sports Discworld's menus instead of a simple toolbar.
  • Better browser support (Chrome 16+, Firefox 11+, IE 10+).
  • You can clear the input field at once with shift+backspace.

For MUD owners

  • You can customize the menus provided by overwriting the toolbar_menus global variable (see decafmud.interface.panels.menu.js for the format).
  • You can customize the keybindings by defining a tryExtraMacro(decaf, keycode) global function, returning true if that keycode was handled.
  • You can disable the hint about using the alternate websocket or flash version by setting the connect_hint option to false.
  • I have little interest into maintaining the Flash version: Websockets are a superior solution with good support in modern browsers, without the single-vendor FUD.