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README.md

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# Datapack Installer
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A Minecraft (Fabric) mod that allows you to put your datapacks in a folder and
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be able to apply them at world creation without copying them to the temporary
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folder or the world folder.
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The mod should be installed on the client.
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A Minecraft (Fabric) mod. When installed on the client, data packs put into the
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data pack folder will be available for selection during world creation as well
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as while paused in Singleplayer. When installed on the server, data packs put
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into the data pack folder will be copied to the active world when the server
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starts.
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### How does it work?
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It's very simple, all it does is copy the files and folders from the
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installed_datapacks folder inside the game data directory to the temporary
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folder for the datapack selector when creating the world.
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### Advantages
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On the client, this mod works with the ingame resource and data pack selector.
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While creating a world, or while paused in Singleplayer, you can choose which
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data packs to enable or disable with an interactive screen.
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### Why should I use this over other "global datapack" mods?
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This mod supports both compressed datapacks (.zip) and uncompressed datapacks
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(folders), so you won't have trouble with multiple types of datapacks. You also
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get to choose what datapacks to apply during world creation instead of having
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all of the datapacks in the folder applied when you create the world.
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On the server, all that happens is that the data packs are copied from the
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mod's data pack folder to the world data pack folder whenever the server
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starts. If you are switching worlds or deleting them to regenerate often, all
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you will need to do is switch or delete the world, and the data packs will
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carry on if you leave the mod's folder intact.
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### Disadvantages
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This mod cannot keep data packs that require feature flags enabled or disabled.
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For example, if you did not create a world with the built-in bundle data pack
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enabled, and you enable the data pack with the mod, the data pack will only be
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temporarily enabled until you quit the world.
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### Usage
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Step-by-step instructions to use this mod.
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1. Insert your desired datapack(s) into .minecraft/installed_datapacks
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1. If you have started the game with this mod once, it should already be
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in the game+launcher data directory (.minecraft).
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#### Client
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1. Insert your desired data pack(s) into `datapacks` in the game's data folder
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1. If you have started the game with this mod installed, it should already
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be present.
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2. Begin world creation
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1. In the game, click Singleplayer, then click Create New World.
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3. Manage datapacks
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1. Click the Data Packs button. If you've done everything correctly, the
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datapacks will appear on the list on the left!
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2. Alternatively, if you already have a world, open and pause the game.
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3. Manage data packs
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1. Click the Data Packs button. On later versions, you may need to check
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the 'More' tab.
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2. The data packs should be available on the selector!
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#### Server
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1. Insert your desired data pack(s) into `datapacks` in the server data folder.
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1. This is probably the root, where eula.txt and server.properties are
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located.
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2. Start the server
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1. The data packs will be copied to the active world.

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