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@@ -11,7 +11,6 @@ This is an **unofficial** Linux port of shinyflvre's MateEngine - A free Desktop
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Tested on Ubuntu 24.04 LTS.
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![](https://raw.githubusercontent.com/Marksonthegamer/Mate-Engine-Linux-Port/refs/heads/main/Screenshot.png)
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![](https://i.ibb.co/B5MWsHqx/Screenshot.png)
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### Usage
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Open the project in Unity 6000.2.6f2 and build the player with executable name "MateEngineX.x86_64", or simply grab a prebuilt one in [Releases](https://github.com/Marksonthegamer/Mate-Engine-Linux-Port/releases/) page. Then, run the `launch.sh` script in the output directory (This script is necessary for window transparency. For KDE, you also need to **disable "Allow applications to block compositing"** in `systemsettings`).
@@ -75,7 +74,6 @@ This project lacks further testing and updates. Feel free to make PRs to contrib
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已在Ubuntu 24.04 LTS上测试。
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![](https://raw.githubusercontent.com/Marksonthegamer/Mate-Engine-Linux-Port/refs/heads/main/Screenshot.png)
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![](https://i.ibb.co/B5MWsHqx/Screenshot.png)
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### 用法
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使用 Unity 6000.2.6f2 打开此项目然后构建Player,可执行文件名为"MateEngineX.x86_64",或者在[Releases](https://github.com/Marksonthegamer/Mate-Engine-Linux-Port/releases/)页面获取预构建版本。必须运行输出目录中的`launch.sh`,否则 MateEngne 将缺少透明窗口背景(对于 KDE Plasma 桌面环境,你还需要在 KDE 系统设置中禁用“允许应用程序阻止显示特效合成”)。

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