SharpGl not work #6
tqk2811
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Hmmm... let's begin with simple assumptions:
UPD: ah, haven't noticed the Closed status. Glad that it's been solved! |
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Thankyou again. |
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Firstly thank you.
That
framei got from libav with pixel formatYUV420PConsole Output: Pushed 3196433, WxH: 1080x2400 linesize:1152,576,576Can you look a bit my code? Thank.
InitShader (sub function and shader string: BuildShader) it like
OpenGLDisplay::initializeGLRenderFrame it like
OpenGLDisplay::paintGLAnd screen output only black
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