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Change Log

All notable changes to the "Flakkari" project will be documented in this file.

Check Keep a Changelog for recommendations on how to structure this file.

[Unreleased]

Added

  • Add client side library in cpp - by @MasterLaplace in #92

Fixed

  • Bug syntax error in update logo workflow - by @MasterLaplace in #89

Changed

  • Update documentation for sponsors and code of conduct - by @MasterLaplace in #94

Removed

[0.8.0] - 2025-10-20

Added

  • Add Doxygen deployment workflow and update event types - by @MasterLaplace in (85b11ac)

Fixed

  • Improve the determination of the default version type in create_version workflow - by @MasterLaplace (578215d)

[0.7.1] - 2025-10-06

Fixed

  • Update checkout step to use specific tag reference and fetch depth - by @MasterLaplace (41c66db)
  • Update Flakkari version to 0.7 and refine version update process in scripts - by @MasterLaplace (da62661)

Changed

  • Bug invalid assets and config version in release - by @MasterLaplace in #88

[0.7.0] - 2025-10-06

Added

  • Simplify artifact upload process by using softprops/action-gh-release - by @MasterLaplace (fd8e4b7)

Fixed

  • Invalid version update bug in xmake - by @MasterLaplace in #82
  • The create_release error prevents the artifacts from being published - by @MasterLaplace in #86
  • Improve the process of creating versions and uploading artifacts - by @MasterLaplace (59ed8bb)

[0.6.0] - 2025-10-02

Added

  • Game Request System and XMake build system #61 - by @MasterLaplace in #61
  • Define default parameters - by @MasterLaplace in #67

[0.5.0] - 2024-11-29

Added

  • Implement 3d components - by @MasterLaplace in #49
  • Implement flakkari protocol v1 - by @MasterLaplace in #52
  • Implement unity library - by @MasterLaplace in #54
  • Handle Camera's direction and Disconnect Request - by @MasterLaplace in #56

Fixed

  • Build package and handle event - by @MasterLaplace in #50

Changed

  • Update Flakkari4Unity Library to synchronize correctly with Protocol v1 - by @MasterLaplace in #58

[0.4.0] - 2024-11-08

Added

  • Include Singleton library - by @MasterLaplace in #39
  • Enhance GitHub workflows with build provenance and linter permissions - by @MasterLaplace in (7026c57)
  • Add Dependabot configuration - by @MasterLaplace in (7026c57)

Fixed

  • Fix Create Release and Deploy Page - by @MasterLaplace in #41
  • Fix bug failed to connect - by @MasterLaplace in #43
  • Fix to get a constant connection using the protocol - by @MasterLaplace in #45

[0.3.0] - 2024-11-07

Added

  • Implement a complete payload for flakkari protocol - by @MasterLaplace in #26
  • Feature version bumper and release - by @MasterLaplace in #33
  • Feature deploy page on release - by @MasterLaplace in #37
  • Feature clang format linter - by @MasterLaplace in #38

Fixed

  • Bug macos build error caused by logger class - by @MasterLaplace in #25
  • Windows CI Build Errors - by @MasterLaplace in #28
  • Bug bumper script and ci tag out of sync - by @MasterLaplace in #36

Changed

  • Set up Git with GitHub Token - by @MasterLaplace in #34

[0.2.0] - 2024-01-9

Added

  • Implement a basic client manager - by @MasterLaplace in #11
  • Implement header packet for flakkari protocol - by @MasterLaplace in #12
  • Implemen a complete udp server - by @MasterLaplace in #13
  • Update the flakkari logger - by @MasterLaplace in #15
  • Update the flakkari network library - by @MasterLaplace in #16
  • Implement a command manager for admin user - by @MasterLaplace in #17
  • Implement ecs in flakkari server - by @MasterLaplace in #18
  • Implement a math library in flakkari engine - by @MasterLaplace in #19
  • Implement a game class in flakkari server - by @MasterLaplace in #20
  • Implement the game manager class - by @MasterLaplace in #21
  • Implement a complete game manager - by @MasterLaplace in #22

Changed

  • Dev 0.2.0 by @MasterLaplace in #23

[0.1.0] - 2023-12-24

Added

  • Apply personal GitHub template - by @MasterLaplace in #2
  • Implement a logger class for the flakkary server - by @MasterLaplace in #3
  • Implement a address class to handle ip and port - by @MasterLaplace in #4
  • Implement a socket wrapper - by @MasterLaplace in #5
  • Implement a buffer class to handle binary data - by @MasterLaplace in #6
  • Implement a poll wrapper - by @MasterLaplace in #7
  • Implement a complete network lib - by @MasterLaplace in #8
  • Implement a simple udp server and client - by @MasterLaplace in #9

Changed

  • Dev 0.1.0 by @MasterLaplace in #10