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import multiprocessing.process
import piece
from board import Board
import display
from evaluation import Evaluation as ev
from agent import Agent
from sa_agent import SA_AGENT
import time
import multiprocessing
from copy import deepcopy, copy
import sys
OPTIMIZE = True
alive = True
def SA_agent_task(queue, main_board: Board, display_ev, num_pieces=10):
global alive
while alive:
pieces = [p for p in piece.PieceGenerator(num_pieces)]
sa_agent = SA_AGENT(
board_format=main_board,
population_size=100,
mutation_rate=0.01,
answer_format=pieces,
optimize=OPTIMIZE
)
ans = sa_agent.run(count=80)
queue.put(ans)
for p in ans:
f, c = main_board.put_piece(copy(p), optimize=OPTIMIZE)
if c:
main_board.clear_rows()
if not f:
break
main_board.print_board()
display_ev.set()
if f is None:
print("Game Over")
alive = False
break
def agent_task(queue, main_board: Board, display_ev, num_pieces=10):
global alive
while alive:
pieces = [p for p in piece.PieceGenerator(num_pieces)]
ag = Agent(
board_format=main_board,
population_size=250,
mutation_rate=0.01,
answer_format=pieces,
optimize=OPTIMIZE
)
ans = ag.run(80)
queue.put(ans)
for p in ans:
f, c = main_board.put_piece(copy(p), optimize=OPTIMIZE)
if c:
main_board.clear_rows()
if not f:
break
main_board.print_board()
display_ev.set()
if f is None:
print("Game Over")
alive = False
break
def display_task(queue,main_board:Board,display_ev ):
labels = {"score": 0, "lines": 0, "eval": 0}
runnig = True
global alive
e = ev()
display.init_the_screen()
while runnig:
if queue.empty():
if not alive:
break
display_ev.wait()
ans = queue.get()
display_ev.clear()
for p in ans:
first_time = True
# print("-- next shape:")
# p.print_shape()
# print(p.get_position(),p.get_size())
# print("---")
actions = main_board.get_actions(p,optimize=OPTIMIZE)
if not actions:
break
for b in main_board.update_board_frames(p, actions):
runnig = display.display(b, labels)
time.sleep(0.3)
if first_time:
time.sleep(0.7)
first_time = False
# b.print_board()
# print("---")
if not runnig:
alive = False
break
main_board.put_piece(p,optimize=OPTIMIZE)
labels["score"] += 1
labels["lines"] += main_board.clear_rows()
labels["eval"] = e.evaluate(main_board)
alive = False
print("finished")
print("Count of cleared lines ", labels["lines"])
while runnig:
runnig = display.display(main_board, labels)
if __name__ == "__main__":
try:
option = sys.argv[1]
except IndexError:
print("'python main.py sa' for simulated annealing")
print("'python main.py gen' for genetic algorithm")
main_board = Board(width=10, height=20)
queue = multiprocessing.Queue()
display_ev = multiprocessing.Event()
display_ev.clear()
print(option)
if option=="gen":
computation_process = multiprocessing.Process(target=agent_task,args=(queue,deepcopy(main_board),display_ev,10))
else:
computation_process = multiprocessing.Process(
target=SA_agent_task, args=(queue, deepcopy(main_board), display_ev, 10))
display_process = multiprocessing.Process(
target=display_task, args=(queue, deepcopy(main_board), display_ev))
display_process.start()
computation_process.start()
computation_process.join()
display_process.join()