Skip to content

MML not enforcing squads per platoon limit #1812

Open
@gsparks3

Description

@gsparks3

Brief Description *

Per TechManual, conventional infantry platoons can have a maximum of 5 squads per platoon. MML currently does not enforce this limit, and probably should - especially since the nominal exception, Oversized Platoons, are currently handled by only constructing the smaller sub-platoons that are actually used in gameplay.

3. Steps to Reproduce

  1. Open MML and select "New infantry unit"
  2. Set the squad size to a lower number (2, 3, whatever)
  3. Start increasing the number of squads. Note that it can be increased above 5.

Attach Files

No response

Severity *

Low (Minor/Nuisance): Minor glitches or cosmetic issues that don't affect gameplay and occur rarely.

MegaMeklab Suite Version *

0.50.04

Operating System *

Windows 10

Java Version *

 Java Vendor: Eclipse Adoptium     Java Version: 17.0.11

Final Verification

  • I confirm this is a single, unique issue that hasn't been reported before
  • I have included all necessary information and files to help reproduce this issue
  • I have asked on MegaMek Discord about this issue
  • I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions