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Releases: MeshInspector/MeshLib

Release v0.0.35.55

19 Dec 15:07
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What's Changed

  • Log information about file opening by @Fedr in #789
  • Clearer message after open directory has not found files to load by @Fedr in #790
  • Little rendering improvements by @Grantim in #788
  • Make comparator for priority queues faster by @oitel in #747
  • update distance map test python by @ADniill in #760
  • Add MSAA option by @Grantim in #791
  • fixed update spacemouse data on windows by @ABSitf in #787
  • Update to new ImGui by @Grantim in #792
  • Viewer statistics: measure FPS by swapped frames only by @Fedr in #793
  • Little rendering fixes by @Grantim in #794
  • Add tooltip for MSAA by @Grantim in #795
  • fixed ui in modal popup, toolbar settings and mouse scene control by @ABSitf in #796
  • little viewer window improvements by @Grantim in #797
  • Reduce peak memory consumption during voxels to mesh conversion by @Fedr in #798
  • Replace openvdb::tools::volumeToMesh with our own method to avoid double conversion by @Fedr in #799
  • Save in CTM: rotate triangle nodes even if triangle rearrange is off by @Fedr in #800
  • Save in CTM: allow triangle rearrangement if export mesh, but not if save scene by @Fedr in #801
  • Fast reordering of all elements in mesh to keep close elements in 3D also close in memory by @Fedr in #785
  • fixed some ui problems by @ABSitf in #803
  • added contour for label by @ABSitf in #804
  • Test.TBBTask: replace sleep_for with correct thread synchronization by @Fedr in #806
  • Improve 2d contours triangulation by @Grantim in #805
  • Speed up opengl loader by @Grantim in #807
  • Introduce buttons associated keys by @Grantim in #808
  • Eigenvectors and eigenvalues of symmetric matrix 3x3 by @Fedr in #809
  • Improve cmake integration by @MaxRayskiy in #802
  • Add unique identifires for scene tree rendering by @Grantim in #811
  • Fix pip distribution by @MaxRayskiy in #812

Full Changelog: v0.0.34.78...v0.0.35.55

Release v0.0.34.78

08 Dec 18:47

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What's Changed

Full Changelog: v0.0.33.55...v0.0.34.78

Release v0.0.33.55

24 Nov 18:53
32cdd1a

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Full Changelog: v0.0.32.23...v0.0.33.55

Release v0.0.32.23

16 Nov 17:32

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What's Changed

  • Shortest edge path construction for start/end points not only in vertices by @Fedr in #688
  • Bump tj-actions/branch-names from 6.2 to 6.3 by @dependabot in #689
  • Begin custom state plugin little refactor by @Grantim in #690
  • Replace std::execution::par with tbb::parallel_reduce by @Fedr in #692
  • Fix UI in sidebar by @astrowander in #693
  • Compute surface distance with A* optimization by @Fedr in #691
  • Change Decimate::MaxEdgeLen parameter by @Fedr in #694
  • Planar triangulator improvement MIC#1385 by @Grantim in #695
  • Laplacian: freeVerts must not include all vertices of a mesh connected component by @Fedr in #697
  • refactoring ObjectVoxels to VdbVolume in load DICOM by @ABSitf in #671
  • Mesh::quadraticForm method by @Fedr in #699
  • Update wasm scripts by @Grantim in #700

Full Changelog: v0.0.31.33...v0.0.32.23

Release v0.0.31.33

11 Nov 17:08
538239d

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Full Changelog: v0.0.30.34...v0.0.31.33

Release v0.0.30.34

03 Nov 13:52
060195b

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Full Changelog: v0.0.29.1...v0.0.30.34

Release v0.0.29.1

29 Oct 12:59

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Release v0.0.28.16

28 Oct 14:43
4e70d01

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What's Changed

  • Fix uniteManyMeshes to use precise intersection search by @Grantim in #633
  • extract computeSurfacePathApprox() from computeSurfacePath() by @Fedr in #634
  • Update patchelf by @MaxRayskiy in #637
  • added progressbar and error window in load from arguments by @ABSitf in #635
  • Export offsetMesh to python by @Grantim in #638
  • Add new python test save slice to image by @ADniill in #636
  • Simplify the code of buildSmallestMetricPathBiDir function by @Fedr in #639
  • Python updates by @Grantim in #640
  • A* modification of Dijkstra algorithm by @Fedr in #642
  • Expose rayMeshIntersect to python by @Grantim in #643
  • Skip serializing to JSON identity matrices and transforms to save the space by @Fedr in #644

Full Changelog: v0.0.27.27...v0.0.28.16

Release v0.0.27.27

24 Oct 17:09
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What's Changed

  • fix embedded python test for external project by @MaxRayskiy in #604
  • change functions' signatures in VoxelsSave by @astrowander in #620
  • Per viewport xf for object transformation widget by @Grantim in #621
  • Timer: move string with name by @Fedr in #624
  • add python exports by @astrowander in #622
  • Fix MinGW build by @oitel in #623
  • MeshTopology::resizeBeforeParallelAdd does not initalize edges for better performance by @Fedr in #625
  • fromSceneObjFile: show errors if a face has less or more than 3 vertices by @Fedr in #627
  • Deprecate MeshBuilder::fromVertexTriples by @Fedr in #628
  • meshconv: option to print performance timings in the end by @Fedr in #629
  • Improve voxels in python and other small by @ABSitf in #626
  • Bump docker/login-action from 1 to 2 by @dependabot in #630
  • Voxels binding to python updates by @Grantim in #631
  • added dilate / erode method for edges by @ABSitf in #632

Full Changelog: v0.0.26.43...v0.0.27.27

Release v0.0.26.43

18 Oct 17:41
27b729e

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Full Changelog: v0.0.25.25...v0.0.26.43