11import { state as meta3dState , api } from "meta3d-type"
2- import { category , feature , model , propName } from "meta3d-action-mod-unit-publish-to-game-protocol/src/UnitType"
2+ import { action , category , feature , model , propName } from "meta3d-action-mod-unit-publish-to-game-protocol/src/UnitType"
33import { actionName as languageActionName , state as languageState } from "meta3d-action-mod-language-protocol"
44import { language , languageKey , languageVariableKey } from "./Type"
55
@@ -16,9 +16,14 @@ export let getTextData = (): data => {
1616 [ languageKey . AddGenerateDataInAttackCityStage ] : "攻击城市关卡增加生成数据" ,
1717 [ languageKey . AddGenerateDataInProtectCityStage ] : "防卫城市关卡增加生成数据" ,
1818 [ languageKey . AddGenerateDataInBossStage ] : "boss关卡增加生成数据" ,
19+ [ languageKey . ForSmallUnit ] : "针对小型单位" ,
20+ [ languageKey . ForBigUnit ] : "针对大型单位" ,
1921
2022 [ category . EliteGiantess ] : "精英巨大娘" ,
2123 [ model . EliteGiantessMelee1 ] : "精英巨大娘近战1" ,
24+ [ action . StompLight ] : "轻踩" ,
25+ [ action . KickLight ] : "轻踢" ,
26+ [ action . Cast ] : "施法" ,
2227 [ propName . AddHp1 ] : "加血(小)" ,
2328 [ propName . AddHp2 ] : "加血(中)" ,
2429 [ feature . DamageBigger ] : "受击变大" ,
@@ -32,9 +37,14 @@ export let getTextData = (): data => {
3237 [ languageKey . AddGenerateDataInAttackCityStage ] : "Add generate data in attack city stage" ,
3338 [ languageKey . AddGenerateDataInProtectCityStage ] : "Add generate data in protect city stage" ,
3439 [ languageKey . AddGenerateDataInBossStage ] : "Add generate data in boss stage" ,
40+ [ languageKey . ForSmallUnit ] : "For small unit" ,
41+ [ languageKey . ForBigUnit ] : "For big unit" ,
3542
3643 [ category . EliteGiantess ] : "Elite Giantess" ,
3744 [ model . EliteGiantessMelee1 ] : "Elite Giantess Melee 1" ,
45+ [ action . StompLight ] : "Stomp Light" ,
46+ [ action . KickLight ] : "Kick Light" ,
47+ [ action . Cast ] : "Cast" ,
3848 [ propName . AddHp1 ] : "Add hp(small)" ,
3949 [ propName . AddHp2 ] : "Add hp(medium)" ,
4050 [ feature . DamageBigger ] : "Damage Bigger" ,
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