@@ -111,7 +111,7 @@ namespace PlaylistCore {
111111 std::string playlistPathName = std::filesystem::path (playlist->path ).stem ();
112112 std::string imgPath = GetCoversPath () + " /" + playlistPathName + " .png" ;
113113 LOG_INFO (" Writing image from playlist to {}" , imgPath);
114- MetaCore::Unity ::WriteTexture (texture, imgPath);
114+ MetaCore::Engine ::WriteTexture (texture, imgPath);
115115 auto sprite = UnityEngine::Sprite::Create (
116116 texture,
117117 UnityEngine::Rect (0 , 0 , texture->get_width (), texture->get_height ()),
@@ -178,7 +178,7 @@ namespace PlaylistCore {
178178 path = GetCoversPath () + " /" + path;
179179 LOG_INFO (" Saving image {}" , path);
180180 // save and load
181- MetaCore::Unity ::WriteTexture (texture, path);
181+ MetaCore::Engine ::WriteTexture (texture, path);
182182 auto sprite = UnityEngine::Sprite::Create (
183183 texture,
184184 UnityEngine::Rect (0 , 0 , texture->get_width (), texture->get_height ()),
@@ -237,7 +237,7 @@ namespace PlaylistCore {
237237 }
238238 std::string newImageString = ProcessImage (texture, true );
239239 if (newImageString != imageString)
240- MetaCore::Unity ::WriteTexture (texture, path.string ());
240+ MetaCore::Engine ::WriteTexture (texture, path.string ());
241241 // check hash with loaded images
242242 if (HasCachedSprite (newImageString)) {
243243 LOG_INFO (" Skipping loading image {}" , path.string ());
0 commit comments