Feature Description
problem
until now, trying to build common shapes (such as: star, gear, flower, etc), would requires to edit paths manually.
proposed feature
i want to add shape generator.
example
a gear generator script.
func generate_gear(
pos:Vector2
,radius:float
,tooth_height:float
,tooth_count:int
,tooth_bevel_angle:float
,smoothness_radius:float
)->String:
# etc
users enter values.
generate_gear(
Vector2(360,360)
,110
,30
,6
,20
,10
)
and then, the output would looks like:
later on, this value is fed into <path d="...">
finally, a gear is generated, and ready to use.
why?
workarounds
use other apps or websites that could do such things.
Feature Description
problem
until now, trying to build common shapes (such as: star, gear, flower, etc), would requires to edit paths manually.
proposed feature
i want to add shape generator.
example
a gear generator script.
users enter values.
and then, the output would looks like:
later on, this value is fed into
<path d="...">finally, a gear is generated, and ready to use.
why?
workarounds
use other apps or websites that could do such things.