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GreyBox Iteration

Michelle Quiroz edited this page Oct 22, 2021 · 11 revisions

After receiving feedback from players in the first playtesting session, I've decided to make some changes to my Greybox level. In order to change each area of the level, I gave a purpose based on the dungeon theme and created props accordingly. Two rooms were cut off in order to help make the map smaller in scale.

New Map:

The first room I focused on was the large room with the over-arching diagonal bridges.

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