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Magic fields buff / damage not correct #50

Description

@phern7

Steps to reproduce

  1. Walk over any of 3 types of magic fields

Expected behaviour

Magic field - 20 dmg for large fire field, 10 for medium each time player steps in, 10 hp dot 7 times every 9 seconds - refreshes on another step in.
Energy field - 30 dmg on step in followed by 25 hp dot 10 seconds later - refreshes on step in.
Poison field - no dmg on step in, applies dot - total damage 105hp (5 turns of 5 hp, 5 rounds of 4, 7 rounds of 3, 10 rounds of 2, and 19 rounds of 1).

Actual behaviour

Fire field - initial dmg 20, no dot (sometimes deals dot dmg - 10 - instead of initdmg)
Energy field - initial dmg 30, no dot (sometimes deals 25 at subsequent step ins)
Poison field - entirely broken

Tried a bunch of fixes from otland as this was already reported several times but no seem to work correctly. Please fix

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