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fix: adjust domination game balance parameters
reduce win condition points from 300k to 100k and modify core point calculation to subtract base size
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src/domination/DominationPlugin.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
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public class DominationPlugin extends Plugin {
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private static final int CORE_PER_SECOND = 1;
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private static final int POINT_TO_WIN = 300_000;
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private static final int POINT_TO_WIN = 100_000;
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private static final ConcurrentHashMap<Team, Integer> teamPoints = new ConcurrentHashMap<>();
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@@ -49,7 +49,7 @@ private void addPoint() {
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}
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for (var core : team.cores()) {
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int points = core.block.size * CORE_PER_SECOND;
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int points = (core.block.size - 3) * CORE_PER_SECOND;
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int newPoint = teamPoints.getOrDefault(team, 0) + points;
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teamPoints.put(team, newPoint);
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