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59 lines (56 loc) · 2.99 KB
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namespace Mirage
{
public static class MessageReceiverExtensions
{
/// <summary>
/// Registers a handler for a network message that has INetworkPlayer and <typeparamref name="T"/> Message parameters
/// <para>
/// When network message are sent, the first 2 bytes are the Id for the type <typeparamref name="T"/>.
/// When message is received the <paramref name="handler"/> with the matching Id is found and invoked
/// </para>
/// </summary>
public static void RegisterHandler<T>(this IMessageReceiver receiver, MessageDelegateWithPlayer<T> handler)
{
receiver.RegisterHandler(handler, allowUnauthenticated: false);
}
/// <summary>
/// Registers a handler for a network message that has just <typeparamref name="T"/> Message parameter
/// <para>
/// When network message are sent, the first 2 bytes are the Id for the type <typeparamref name="T"/>.
/// When message is received the <paramref name="handler"/> with the matching Id is found and invoked
/// </para>
/// </summary>
public static void RegisterHandler<T>(this IMessageReceiver receiver, MessageDelegate<T> handler, bool allowUnauthenticated = false)
{
receiver.RegisterHandler<T>((_, value) => handler.Invoke(value), allowUnauthenticated);
}
/// <summary>
/// Registers a handler for a network message that has INetworkPlayer and T Message parameters and returns UniTaskVoid.
/// <para>
/// This allows for async handles without allocations
/// </para>
/// <para>
/// When network message are sent, the first 2 bytes are the Id for the type <typeparamref name="T"/>.
/// When message is received the <paramref name="handler"/> with the matching Id is found and invoked
/// </para>
/// </summary>
public static void RegisterHandler<T>(this IMessageReceiver receiver, MessageDelegateWithPlayerAsync<T> handler, bool allowUnauthenticated = false)
{
receiver.RegisterHandler<T>((player, value) => handler.Invoke(player, value).Forget(), allowUnauthenticated);
}
/// <summary>
/// Registers a handler for a network message that has just <typeparamref name="T"/> Message parameter and returns UniTaskVoid.
/// <para>
/// This allows for async handles without allocations
/// </para>
/// <para>
/// When network message are sent, the first 2 bytes are the Id for the type <typeparamref name="T"/>.
/// When message is received the <paramref name="handler"/> with the matching Id is found and invoked
/// </para>
/// </summary>
public static void RegisterHandler<T>(this IMessageReceiver receiver, MessageDelegateAsync<T> handler, bool allowUnauthenticated = false)
{
receiver.RegisterHandler<T>((_, value) => handler.Invoke(value).Forget(), allowUnauthenticated);
}
}
}