-
-
Notifications
You must be signed in to change notification settings - Fork 843
Open
Labels
bugSomething isn't workingSomething isn't working
Description
Two issues:
- All SyncVar hooks fire for host client at spawn ignoring AOI
- No SyncVar hooks fire for host client entering range per AOI
Benchmark Example Mods
Pull the HostClientSyncVarHookTest branch
- Spawn Amount reduced to 100
- SpawnPosition moved to x:40 away from monsters
- Added RandomColor script to Monsters
- Added Debug.Log to RandomColor SyncVar hook
Steps to Reproduce
Pull the HostClientSyncVarHookTest branch
- Open the Benchmark example scene
- Add the scene to Build Scene List
- Play as host (player spawns out of range)
- Hold left arrow to move player toward Monsters
Observations
- Console shows 100 log entries for SyncVar hook firing at spawn, but host client player is fully out of range
- Moving host client left into monsters reveals them but no more SyncVar hook logging
Expectations
- No SyncVar hook firing initially with host client player out of range
- SyncVar hooks should fire when player moves into range
- If player moves out of range and back into range, hooks should fire again as monsters are revealed
Remote Clients
- Build and run as host or server only
- Play client in editor
- Hold left arrow to move remote client player toward Monsters
- Observe the expected behavior as remote client moves in and out of range or monsters move into range
- Remote clients work fine...logging from the hook all fire correctly.
Copilot
Metadata
Metadata
Assignees
Labels
bugSomething isn't workingSomething isn't working