Problem
I've tested Star Rupture, Abiotic Factory and Space engineers game servers which all require wine in order to run on linux. Safe to assume that all game servers requiring Wine fail to start with a free(): invalid pointer crash during Wine initialization. This occurs on the latest AMP-dockerized release (v24) haven't tested on the other releases, despite Wine being supported since v22.
Environment
- Container Version:
mitchtalmadge/amp-dockerized:latest (v24)
- Wine Version in Container:
wine-10.0 (Debian 10.0~repack-6)
- Host OS for docker: TrueNAS Scale 25.04.2.6
- Docker Compose Version: 3
Affected Games
I tested multiple Wine-based game servers from the CubeCoders supported applications list - all fail identically:
| Game |
Steam App ID |
Wine Required |
Result |
| StarRupture |
3809400 |
✅ Yes |
❌ Crashes |
| Abiotic Factor |
2857750 |
✅ Yes |
❌ Crashes |
| Space Engineers |
244850 |
✅ Yes |
❌ Crashes |
Wine support was introduced in v22. I am testing on v24 and all Wine-based game servers above fail to initialize.
Reproduction Steps
Minimal Setup
- Use the basic docker-compose configuration following v24 volume recommendations or migration steps:
services:
amp:
container_name: amp
environment:
- UID=568
- GID=568
- TZ=Europe/Paris
image: mitchtalmadge/amp-dockerized:latest
restart: unless-stopped
volumes:
- /path/to/data:/home/amp/
ports:
- '8080:8080'
version: '3'
- Start the container
- Access AMP web interface at
http://server-ip:8080
- Create a new instance for any Wine-based game (Star Rupture, Abiotic Factor, Space Engineers, or from this list .
- Start/update the instance
- Observe the crash during Wine initialization
Expected Behavior
Wine should initialize successfully and the game server should start.
Actual Behavior
- ✅ Game files download successfully via SteamCMD
- ✅ All pre-Wine steps complete normally
- ❌ Wine crashes immediately when creating Wine prefix
- ❌ Instance fails to start with exit code 134
Error Logs
Consistent error across all tested games
Update state (0x61) downloading, progress: 99.90 (...)
Update state (0x81) verifying update, progress: 100.00 (...)
Update state (0x0) unknown, progress: 0.00 (0 / 0)
quit
Unloading Steam API...OK
bash
wine: created the configuration directory '/home/amp/.ampdata/instances/[instance-name]/[game]/.wine'
free(): invalid pointer
/bin/bash failed with exit code 134
Troubleshooting Performed
Troubleshooting Performed
Initial Testing
This issue reproduces with the vanilla container - no configuration changes needed.
Extensive Troubleshooting
After confirming vanilla setup fails, I attempted various Wine-related fixes:
| Fix Attempted |
Result |
tmpfs mount for /tmp with mode 1777 |
❌ Still crashes |
Set TMPDIR, TEMP, TMP environment variables |
❌ Still crashes |
Added MALLOC_CHECK_=0 |
❌ Still crashes |
Added WINEDEBUG=-all |
❌ Still crashes |
Added WINEDLLOVERRIDES=mscoree,mshtml= |
❌ Still crashes |
Custom tmpfs at /home/amp/.tmp with correct uid/gid |
❌ Still crashes |
Verified /tmp permissions (1777) |
✅ Correct, still crashes |
Tested wine --version as amp user |
✅ Works, but game servers crash |
| Multiple different games |
❌ All crash identically |
Final attempted configuration (still fails):
services:
amp:
container_name: amp
environment:
- UID=568
- GID=568
- TZ=Europe/Paris
- TMPDIR=/home/amp/.tmp
- TEMP=/home/amp/.tmp
- TMP=/home/amp/.tmp
- WINEDEBUG=-all
- WINEDLLOVERRIDES=mscoree,mshtml=
- MALLOC_CHECK_=0
image: mitchtalmadge/amp-dockerized:latest
restart: unless-stopped
tmpfs:
- /tmp:exec,mode=1777
- /home/amp/.tmp:exec,mode=1777,uid=568,gid=568
volumes:
- /path/to/data:/home/amp/
- /path/to/scripts:/home/amp/scripts
ports:
- '8080:8080'
version: '3'
Root Cause
Wine 10.0 from Debian 13 appears to have a memory management bug causing free(): invalid pointer crashes. This is a known issue with Wine 10.0 in certain environments and occurs regardless of configuration or permissions.
Impact
Severity: Critical
- ❌ All Windows-based game servers are completely non-functional
- ❌ No user-level workaround exists - requires container-level fix
- ❌ Multiple popular games affected (Space Engineers, StarRupture, Abiotic Factor, etc.)
- ❌ v22 release claims Wine support but Wine is unusable in practice on v24
According to the CubeCoders compatibility list, many popular game servers require Wine, making this a significant functionality gap.
Additional Context
- Wine support was introduced in v22 with release notes stating: "Support for Wine and Xvfb" and "Progress towards Space Engineers support"
- However, on v24 (latest), Wine crashes immediately on first use with any game server
- This suggests Wine functionality may not be fully implemented for amp to use.
Request
Please prioritize this fix as it completely blocks Wine-based game server functionality. Wine-based game servers are a significant use case for AMP, and the container currently cannot support them despite release notes claiming Wine support since v22.
Problem
I've tested Star Rupture, Abiotic Factory and Space engineers game servers which all require wine in order to run on linux. Safe to assume that all game servers requiring Wine fail to start with a
free(): invalid pointercrash during Wine initialization. This occurs on the latest AMP-dockerized release (v24) haven't tested on the other releases, despite Wine being supported since v22.Environment
mitchtalmadge/amp-dockerized:latest(v24)wine-10.0 (Debian 10.0~repack-6)Affected Games
I tested multiple Wine-based game servers from the CubeCoders supported applications list - all fail identically:
Wine support was introduced in v22. I am testing on v24 and all Wine-based game servers above fail to initialize.
Reproduction Steps
Minimal Setup
http://server-ip:8080Expected Behavior
Wine should initialize successfully and the game server should start.
Actual Behavior
Error Logs
Consistent error across all tested games
Troubleshooting Performed
Initial Testing
This issue reproduces with the vanilla container - no configuration changes needed.
Extensive Troubleshooting
After confirming vanilla setup fails, I attempted various Wine-related fixes:
/tmpwith mode 1777TMPDIR,TEMP,TMPenvironment variablesMALLOC_CHECK_=0WINEDEBUG=-allWINEDLLOVERRIDES=mscoree,mshtml=/home/amp/.tmpwith correct uid/gid/tmppermissions (1777)wine --versionas amp userFinal attempted configuration (still fails):
Root Cause
Wine 10.0 from Debian 13 appears to have a memory management bug causing
free(): invalid pointercrashes. This is a known issue with Wine 10.0 in certain environments and occurs regardless of configuration or permissions.Impact
Severity: Critical
According to the CubeCoders compatibility list, many popular game servers require Wine, making this a significant functionality gap.
Additional Context
Request
Please prioritize this fix as it completely blocks Wine-based game server functionality. Wine-based game servers are a significant use case for AMP, and the container currently cannot support them despite release notes claiming Wine support since v22.