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'''
'''
import numpy as np
import cPickle as pkl
from deep_dialog import dialog_config, tools
from collections import Counter, defaultdict, deque
from agent_lu_rl import E2ERLAgent, aggregate_rewards
from belief_tracker import BeliefTracker
from softDB import SoftDB
from feature_extractor import FeatureExtractor
from utils import *
import operator
import random
import math
import copy
import re
import nltk
import time
# params
DISPF = 1
SAVEF = 100
ANNEAL = 800
class AgentE2ERLAllAct(E2ERLAgent,SoftDB,BeliefTracker):
def __init__(self, movie_dict=None, act_set=None, slot_set=None, db=None, corpus=None,
train=True, _reload=False, n_hid=100, batch=128, ment=0., inputtype='full', upd=10,
sl='e2e', rl='e2e', pol_start=600, lr=0.005, N=1, tr=2.0, ts=0.5, max_req=2, frac=0.5,
name=None):
self.movie_dict = movie_dict
self.act_set = act_set
self.slot_set = slot_set
self.database = db
self.max_turn = dialog_config.MAX_TURN
self.training = train
self.feat_extractor = FeatureExtractor(corpus,self.database.path,N=N)
out_size = len(dialog_config.inform_slots)+1
in_size = len(self.feat_extractor.grams) + len(dialog_config.inform_slots)
slot_sizes = [self.movie_dict.lengths[s] for s in dialog_config.inform_slots]
self._init_model(in_size, out_size, slot_sizes, self.database, \
n_hid=n_hid, learning_rate_sl=lr, batch_size=batch, ment=ment, inputtype=inputtype, \
sl=sl, rl=rl)
self._name = name
if _reload: self.load_model(dialog_config.MODEL_PATH+self._name)
if train: self.save_model(dialog_config.MODEL_PATH+self._name)
self._init_experience_pool(batch)
self.episode_count = 0
self.recent_rewards = deque([], 1000)
self.recent_successes = deque([], 1000)
self.recent_turns = deque([], 1000)
self.recent_loss = deque([], 10)
self.discount = 0.99
self.num_updates = 0
self.pol_start = pol_start
self.tr = tr
self.ts = ts
self.max_req = max_req
self.frac = frac
self.upd = upd
def _print_progress(self,loss,te,*args):
self.recent_loss.append(loss)
avg_ret = float(sum(self.recent_rewards))/len(self.recent_rewards)
avg_turn = float(sum(self.recent_turns))/len(self.recent_turns)
avg_loss = float(sum(self.recent_loss))/len(self.recent_loss)
n_suc, n_fail, n_inc, tot = 0, 0, 0, 0
for s in self.recent_successes:
if s==-1: n_fail += 1
elif s==0: n_inc += 1
else: n_suc += 1
tot += 1
if len(args)>0:
print 'Update %d. Avg turns = %.2f . Avg Reward = %.2f . Success Rate = %.2f . Fail Rate = %.2f . Incomplete Rate = %.2f . Loss = %.3f . Time = %.2f' % \
(self.num_updates, avg_turn, avg_ret, \
float(n_suc)/tot, float(n_fail)/tot, float(n_inc)/tot, avg_loss, te)
#print 'kl loss = {}'.format(args[0])
#print 'x_loss = {}'.format(args[1])
else:
print 'Update %d. Avg turns = %.2f . Avg Reward = %.2f . Success Rate = %.2f . Fail Rate = %.2f . Incomplete Rate = %.2f . Loss = %.3f . Time = %.2f' % \
(self.num_updates, avg_turn, avg_ret, \
float(n_suc)/tot, float(n_fail)/tot, float(n_inc)/tot, avg_loss, te)
def initialize_episode(self):
self.episode_count += 1
if self.training and self.episode_count%self.batch_size==0:
self.num_updates += 1
if self.num_updates>self.pol_start and self.num_updates%ANNEAL==0: self.anneal_lr()
tst = time.time()
if self.num_updates < self.pol_start:
all_loss = self.update(regime='SL')
loss = all_loss[0]
kl_loss = all_loss[1:len(dialog_config.inform_slots)+1]
x_loss = all_loss[len(dialog_config.inform_slots)+1:]
t_elap = time.time() - tst
if self.num_updates%DISPF==0: self._print_progress(loss, t_elap, kl_loss, x_loss)
else:
loss = self.update(regime='RL')
t_elap = time.time() - tst
if self.num_updates%DISPF==0: self._print_progress(loss, t_elap)
if self.num_updates%SAVEF==0: self.save_model(dialog_config.MODEL_PATH+self._name)
self.state = {}
self.state['database'] = pkl.loads(pkl.dumps(self.database,-1))
self.state['prevact'] = 'begin@begin'
self.state['inform_slots'] = self._init_beliefs()
self.state['turn'] = 0
self.state['num_requests'] = {s:0 for s in self.state['database'].slots}
self.state['slot_tracker'] = set()
self.state['dont_care'] = set()
p_db_i = (1./self.state['database'].N)*np.ones((self.state['database'].N,))
self.state['init_entropy'] = calc_entropies(self.state['inform_slots'], p_db_i,
self.state['database'])
self.state['inputs'] = []
self.state['actions'] = []
self.state['rewards'] = []
self.state['indices'] = []
self.state['ptargets'] = []
self.state['phitargets'] = []
self.state['hid_state'] = [np.zeros((1,self.r_hid)).astype('float32') \
for s in dialog_config.inform_slots]
self.state['pol_state'] = np.zeros((1,self.n_hid)).astype('float32')
''' get next action based on rules '''
def next(self, user_action, verbose=False):
self.state['turn'] += 1
p_vector = np.zeros((self.in_size,)).astype('float32')
p_vector[:self.feat_extractor.n] = self.feat_extractor.featurize( \
user_action['nl_sentence'])
if self.state['turn']>1:
pr_act = self.state['prevact'].split('@')
assert pr_act[0]!='inform', 'Agent called after informing!'
act_id = dialog_config.inform_slots.index(pr_act[1])
p_vector[self.feat_extractor.n+act_id] = 1
p_vector = np.expand_dims(np.expand_dims(p_vector, axis=0), axis=0)
p_vector = standardize(p_vector)
p_targets = []
phi_targets = []
if self.training and self.num_updates<self.pol_start:
self._update_state(user_action['nl_sentence'], upd=self.upd, verbose=verbose)
db_probs = self._check_db()
H_db = tools.entropy_p(db_probs)
H_slots = calc_entropies(self.state['inform_slots'], db_probs, self.state['database'])
# act on policy but train on expert
pp = np.zeros((len(dialog_config.inform_slots)+1,))
for i,s in enumerate(dialog_config.inform_slots):
pp[i] = H_slots[s]
pp[-1] = H_db
pp = np.expand_dims(np.expand_dims(pp, axis=0), axis=0)
_, action = self._rule_act(pp, db_probs)
act, _, p_out, hid_out, p_db = self._prob_act(p_vector, mode='sample')
for s in dialog_config.inform_slots:
p_s = self.state['inform_slots'][s]/self.state['inform_slots'][s].sum()
p_targets.append(p_s)
if s in self.state['dont_care']:
phi_targets.append(np.ones((1,)).astype('float32'))
else:
phi_targets.append(np.zeros((1,)).astype('float32'))
else:
if self.training: act, action, p_out, hid_out, db_probs = self._prob_act(p_vector, mode='sample')
else: act, action, p_out, hid_out, db_probs = self._prob_act(p_vector, mode='max')
self._state_update(act, p_vector, action, user_action['reward'], p_out, hid_out, p_targets, \
phi_targets)
act['posterior'] = db_probs
return act
def _state_update(self, act, p, action, rew, p_out, h_out, p_t, phi_t):
if act['diaact']=='inform':
self.state['prevact'] = 'inform@inform'
self.state['indices'] = np.asarray(act['target'][:dialog_config.SUCCESS_MAX_RANK], \
dtype='int32')
else:
req = act['request_slots'].keys()[0]
self.state['prevact'] = 'request@%s' %req
self.state['num_requests'][req] += 1
self.state['inputs'].append(p[0,0,:])
self.state['actions'].append(action)
self.state['rewards'].append(rew)
self.state['hid_state'] = h_out
self.state['pol_state'] = p_out
self.state['ptargets'].append(p_t)
self.state['phitargets'].append(phi_t)
def _prob_act(self, p, mode='sample'):
act = {}
act['diaact'] = 'UNK'
act['request_slots'] = {}
act['target'] = []
action, db_sample, db_probs, p_out, h_out, pv, phiv = self.act(p, self.state['pol_state'], \
self.state['hid_state'], mode=mode)
if action==self.out_size-1:
act['diaact'] = 'inform'
act['target'] = [0]*self.state['database'].N
act['target'][:dialog_config.SUCCESS_MAX_RANK] = db_sample
act['target'][dialog_config.SUCCESS_MAX_RANK:] = list(set(range(self.state['database'].N))\
- set(db_sample))
else:
act['diaact'] = 'request'
s = dialog_config.inform_slots[action]
act['request_slots'][s] = 'UNK'
act['probs'] = pv
act['phis'] = [phv.flatten() for phv in phiv]
return act, action, p_out, h_out, db_probs
def _rule_act(self, p, db_probs):
act = {}
act['diaact'] = 'UNK'
act['request_slots'] = {}
act['target'] = []
if p[0,0,-1] < self.tr:
# agent reasonable confident, inform
act['diaact'] = 'inform'
act['target'] = self._inform(db_probs)
action = len(dialog_config.inform_slots)
else:
H_slots = {s:p[0,0,i] for i,s in enumerate(dialog_config.inform_slots)}
sorted_entropies = sorted(H_slots.items(), key=operator.itemgetter(1), reverse=True)
req = False
for (s,h) in sorted_entropies:
if H_slots[s]<self.frac*self.state['init_entropy'][s] or H_slots[s]<self.ts or \
self.state['num_requests'][s] >= self.max_req:
continue
act['diaact'] = 'request'
act['request_slots'][s] = 'UNK'
action = dialog_config.inform_slots.index(s)
req = True
break
if not req:
# agent confident about all slots, inform
act['diaact'] = 'inform'
act['target'] = self._inform(db_probs)
action = len(dialog_config.inform_slots)
return act, action
def terminate_episode(self, user_action):
assert self.state['turn'] <= self.max_turn, "More turn than MAX_TURN!!"
total_reward = aggregate_rewards(self.state['rewards']+[user_action['reward']],self.discount)
if self.state['turn']==self.max_turn:
db_index = np.arange(dialog_config.SUCCESS_MAX_RANK).astype('int32')
db_switch = 0
else:
db_index = self.state['indices']
db_switch = 1
inp = np.zeros((self.max_turn,self.in_size)).astype('float32')
actmask = np.zeros((self.max_turn,self.out_size)).astype('int8')
turnmask = np.zeros((self.max_turn,)).astype('int8')
p_targets = [np.zeros((self.max_turn,self.slot_sizes[i])).astype('float32') \
for i in range(len(dialog_config.inform_slots))]
phi_targets = [np.zeros((self.max_turn,)).astype('float32') \
for i in range(len(dialog_config.inform_slots))]
for t in xrange(0,self.state['turn']):
actmask[t,self.state['actions'][t]] = 1
inp[t,:] = self.state['inputs'][t]
turnmask[t] = 1
if self.training and self.num_updates<self.pol_start:
for i in range(len(dialog_config.inform_slots)):
p_targets[i][t,:] = self.state['ptargets'][t][i]
phi_targets[i][t] = self.state['phitargets'][t][i]
self.add_to_pool(inp, turnmask, actmask, total_reward, db_index, db_switch, p_targets, \
phi_targets)
self.recent_rewards.append(total_reward)
self.recent_turns.append(self.state['turn'])
if self.state['turn'] == self.max_turn: self.recent_successes.append(0)
elif user_action['reward']>0: self.recent_successes.append(1)
else: self.recent_successes.append(-1)