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conrol => control (#220)
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articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/animatedbutton.cs

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@@ -23,7 +23,7 @@ internal class AnimatedButton : Button
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/// <param name="atlas">The texture atlas containing button graphics and animations</param>
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public AnimatedButton(TextureAtlas atlas)
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{
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// Each Forms conrol has a general Visual property that
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// Each Forms control has a general Visual property that
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// has properties shared by all control types. This Visual
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// type matches the Forms type. It can be casted to access
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// controls-specific properties.

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