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I am documenting my game in a series of tutorials here:
https://github.com/Felsir/MonogameTetrisTutorial/
The goal is to code a Tetris game while covering a range of topics (scene management, 3D basics).
I also have some advanced topics such as:
- Shaders https://github.com/Felsir/MonogameTetrisTutorial/blob/main/Docs/4-1-Shaders.md
- GPU hardware instancing https://github.com/Felsir/MonogameTetrisTutorial/blob/main/Docs/4-2-HardwareInstancing.md
- Shadowmapping (basic and cascading) https://github.com/Felsir/MonogameTetrisTutorial/blob/main/Docs/4-3-Shadowmapping.md
All tutorials come with working Visual Studio solutions in the repository.
I plan to further document things.
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