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website/content/blog/2024-09-11-meeting.md

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@@ -81,13 +81,13 @@ If you have a suggestion on how to improve this or add more flexibility at runti
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Work continues on all existing bounties, but these updates were at the top of mind for discussion.
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- DX12 / GDK support is a go
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The work for the DX12/GDK update is now complete, required dependencies for the "platform" are being merged into the public MonoGame this week. Once in, the private Xbox repo will be published with the new updates, then finally the public MonoGame / GDK updates can be published. Expect this amazing release imminently (more imminently than previously imminent, meaning very soon (tm))
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The work for the DX12/GDK update is now complete, required dependencies for the "platform" are being merged into the public MonoGame this week. Once in, the private Xbox repo will be published with the new updates, then finally the public MonoGame / GDK updates can be published.
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- The final gap in updating the Content Pipeline dependencies is complete
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The [Basis Universal](https://github.com/MonoGame/MonoGame/pull/8456) bounty was the final milestone in generating true cross-platform capabilities needed for an updated Content Pipeline. All that remains now is the work to stick it all together. But even that will not be the end, as once the NativeAoT work is complete, it will open up even more avenues for enhancement.
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The [Basis Universal](https://github.com/MonoGame/MonoGame/pull/8456) bounty was the final milestone in generating true cross-platform capabilities needed for an updated Content Pipeline backend.
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- NativeAoT platform is 99% done!
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This has been a major undertaking for none other than MonoGame Founder `Tom Spilmann` and he reports it is almost complete. We need to get this 100% correct as it marks a huge leap forward in native access to platforms and opens the door to a better Switch platform, Vulkan for iOS/Android and more, as well as other inherent benefits. Stay tuned.
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The NativeAoT platform is nearing completion and will be usable in the coming months.
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### Full Time maintainer - full steam ahead
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