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website/content/blog/2026-01-02-MonoGame385.preview.2-release.md

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@@ -25,11 +25,13 @@ Please log any issues found in the [MonoGame Preview forum thread](https://disco
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## Known issues
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* (Vulkan/DX12) MediaPlayer is currently non-functional for VK/DX12 targets, resulting in "Song's" not playing. Sound effects still work as expected. This is being worked on in Code Time
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* (DX12) In initial testing, DX12 seems to not run on certain machine configurations, unclear why at this time as it works 90% of the time. Additional test data/feedback is needed.
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* (Content Builder) Spaces on Windows are not supported in Project paths currently due to a limitation in the command line parser currently used. Having spaces anywhere in the path will cause content build errors. We are looking to replace the command-line parser to resolve this. Mac and Linux are unaffected.
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* (Content Builder) Selecting alternate Texture Compression formats such as `TextureFormat = TextureProcessorOutputFormat.PvrCompressed` in a TextureProcessor results in a build failure. The issue has been resolved and will be included in the next release.
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* An issue has been reported with JetBrains RIder integration which seems to crash the application when launched with the Rider debugger atached. More details are needed to sent to JetBrains, or someone in the Rider community to raise an issue with them. The issue seems unrelated to MonoGame as other temlates work fine.
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::: info Known issues moved to a new GitHub Discussion
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To keep up to date and crentralize reporting during the preview, all notes related to the release have been posted to a new GitHub discussion.
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:::
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Known issues can be found here in the following GitHub discussion (where it can be more easily maintained)
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### [`3.8.5-preview` Release discussion](https://github.com/MonoGame/MonoGame/discussions/9155)
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Please help test this latest version!
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