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[Bug] Empty LOD rejected by validation #105

@MrClock8163

Description

@MrClock8163

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Description

LOD validation should accept empty LODs as valid for all types. Currently these are rejected as invalid. Having empty LODs in certain situations is common practice (like empty Geometry for helmets and other gear items).

Steps to reproduce

  1. Create LOD object
  2. Delete all mesh data from object
  3. Try to validate empty object as any LOD type

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