Skip to content

Inconsistent retargeting after initial bake #32

@yohjimane

Description

@yohjimane

Hello! Just want to start by saying thank you for providing this addon! :)

I am noticing some issues while using this plugin, which only happen after the initial bake

In this first image, I have the animation set to a default idle pose. You can see the target mesh (textured) and the source mesh (untextured) - the alignment of the arm is pretty good.
image

However, after baking an different animation, re-enabling bone drivers, and selecting the same idle pose as the previous image, the arm alignment is now incorrect
image

I noticed this after working on some script extensions to batch import all motions from a target armature, but the result is the exact same if I do it all manually. Some animations seem to skew subsequent retargeting more than other animations.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions