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Project: SlicerVirtualReality - OpenXR Update and Passthrough Support #1777

Description

@Sunderlandkyl

Draft Status

Ready - team will start page creating immediately

Category

VR/AR and Rendering

Key Investigators

  • Kyle Sunderland (Queen's University, Canada)
  • Andras Lasso (Queen's University, Canada)
  • Sylvain Bouix (ETS Montreal, Canada)

Project Description

Currently SlicerVirtualReality is compiled using an older version of OpenXR. This project aims to finalize the integration of the latest version of OpenXR, as well as adding requested features such as passthrough using Meta Quest headsets.

Objective

  1. Finalize required changes for updating SlicerVirtualReality to OpenXR
  2. Add support for passthrough and environmental occlusion to VR using the Meta Quest

Approach and Plan

  1. Fix remaining issues in the OpenXR update (Branch).
  2. Integrate PR containing VTK changes into the Slicer fork: (PR)
  3. Integrated changes into SlicerVirtualReality (Branch)

Progress and Next Steps

  1. Initial implementations can be found here: https://github.com/Sunderlandkyl/VTK/tree/openxr_passthrough_slicer-v9.6.2-2026-05-15-f49a1dbaf

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