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{
"name": "break_infinity.js",
"version": "1.0.5",
"description": "A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.",
"main": "break_infinity.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "git",
"url": "https://github.com/Patashu/break_infinity.js.git"
},
"keywords": [
"bignum",
"bignumber",
"bigdecimal",
"number",
"decimal"
],
"author": "Patashu",
"license": "UNLICENSED",
"bugs": {
"url": "https://github.com/Patashu/break_infinity.js/issues"
},
"homepage": "https://github.com/Patashu/break_infinity.js#readme"
}