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Updating Blast SDK to 5.0.6
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blast/PACKAGE-LICENSES/blast-sdk-LICENSE.md

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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2016-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.

blast/VERSION.md

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5.0.4
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5.0.6

blast/docs/CHANGELOG.md

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# Changelog
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## [5.0.6] - 29-May-2024
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### Changes
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- Copyright updates.
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## [5.0.5] - 10-May-2024
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### Bugfixes
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- Addressing crash in NvBlastFamilyGetActors and other NvBlastFamily functions when internal asset is NULL.
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## [5.0.4] - 22-January-2024
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### Bugfixes
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- Fixed issue https://github.com/NVIDIA-Omniverse/PhysX/issues/207, Island removal doesn't work as expected
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- Fixed issue https://github.com/NVIDIA-Omniverse/PhysX/issues/207, Island removal doesn't work as expected.
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## [5.0.3] - 1-November-2023
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## [5.0.2] - 25-July-2023
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### Bugfixes
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- Fixed slice fracturing bug which set the local chunk transform to the identity in some cases
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- Fixed slice fracturing bug which set the local chunk transform to the identity in some cases.
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## [5.0.1] - 22-June-2023
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### Bugfixes
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- Use proper constructors for NvTransform and NvVec3 to avoid using garbage data
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- Use proper constructors for NvTransform and NvVec3 to avoid using garbage data.
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## [5.0.0] - 23-Jan-2023
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### Changes
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- Removed all PhysX dependencies from code outside of the ExtPx extension
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- Replaced Px types with NvShared types
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- NvFoundation headers in include/shared/NvFoundation
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- Includes NvPreprocessor.h and NvcTypes.h (formerly in include/lowlevel)
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- Include basic Nv types, such as NvVec3 (used by the Tk library)
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- Consolidated header structure
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- include/lowlevel/NvBlastPreprocessor.h is gone
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- Previously-defined NVBLAST_API has been renamed NV_C_API and is now defined in NvPreprocessor.h
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- Removed all PhysX dependencies from code outside of the ExtPx extension.
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- Replaced Px types with NvShared types.
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- NvFoundation headers in include/shared/NvFoundation:
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- Includes NvPreprocessor.h and NvcTypes.h (formerly in include/lowlevel).
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- Include basic Nv types, such as NvVec3 (used by the Tk library).
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- Consolidated header structure:
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- include/lowlevel/NvBlastPreprocessor.h is gone.
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- Previously-defined NVBLAST_API has been renamed NV_C_API and is now defined in NvPreprocessor.h.
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## [4.0.2] - 31-Aug-2022

blast/include/extensions/assetutils/NvBlastExtAssetUtils.h

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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2016-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
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//! @file
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//!

blast/include/extensions/authoring/NvBlastExtAuthoring.h

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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2016-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
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//! @file
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//!

blast/include/extensions/authoring/NvBlastExtAuthoringBondGenerator.h

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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2022-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2022-2024 NVIDIA Corporation. All rights reserved.
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//! @file
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//!

blast/include/extensions/authoring/NvBlastExtAuthoringBooleanTool.h

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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2016-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
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//! @file
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//!

blast/include/extensions/authoring/NvBlastExtAuthoringCutout.h

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// components in life support devices or systems without express written approval of
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// NVIDIA Corporation.
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//
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// Copyright (c) 2016-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
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//! @file
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//!

blast/include/extensions/authoring/NvBlastExtAuthoringFractureTool.h

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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2016-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
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//! @file
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//!

blast/include/extensions/authoring/NvBlastExtAuthoringMeshCleaner.h

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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2016-2023 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2016-2024 NVIDIA Corporation. All rights reserved.
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//! @file
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//!

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