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2 files changed +3
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lines changed Original file line number Diff line number Diff line change 77
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#include < AperturePBR_Translucent.mdl.h>
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#include < AperturePBR_Model.mdl.h>
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#include < AperturePBR_Normal.mdl.h>
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+ #include < AperturePBR_SpriteSheet.mdl.h>
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#include " ../util/util_env.h"
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namespace {
@@ -304,6 +305,7 @@ void GameExporter::createApertureMdls(const std::string& baseExportPath) {
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writeFile (materialsDirPath + " AperturePBR_Translucent.mdl" , ___AperturePBR_Translucent);
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writeFile (materialsDirPath + " AperturePBR_Model.mdl" , ___AperturePBR_Model);
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writeFile (materialsDirPath + " AperturePBR_Normal.mdl" , ___AperturePBR_Normal);
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+ writeFile (materialsDirPath + " AperturePBR_SpriteSheet.mdl" , ___AperturePBR_SpriteSheet);
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}
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void GameExporter::exportMaterials (const Export& exportData, ExportContext& ctx) {
Original file line number Diff line number Diff line change @@ -19,6 +19,7 @@ libusd_embedded_data_files = files([
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' ../../external/omni_core_materials/Base/AperturePBR_Translucent.mdl' ,
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' ../../external/omni_core_materials/Base/AperturePBR_Model.mdl' ,
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' ../../external/omni_core_materials/Base/AperturePBR_Normal.mdl' ,
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+ ' ../../external/omni_core_materials/Base/AperturePBR_SpriteSheet.mdl' ,
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])
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libusd_generated_embedded_files = embedding_compiler.process(libusd_embedded_data_files)
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