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Description
The issue:
For some reason, font in my game is not being rendered.

In my game, the font uses gxCanvas::CANVAS_TEX_VIDMEM (IDirect3D9Device::CreateTexture with Levels = 1 )
If I'm removing this flag, everything works flawlessly.

This bug got fixed in non-fork DXVK in version 2.5
DXVK 2.4.1: font is not rendering https://github.com/doitsujin/dxvk/releases/tag/v2.4.1

DXVK 2.5: font is rendering https://github.com/doitsujin/dxvk/releases/tag/v2.5

DXVK-remix last version: font is not being rendered!

This is 100% DXVK-remix issue, not RTX Remix!
The reason of this is gxCanvas::CANVAS_TEX_VIDMEM (MIP levels = 1) flag.
If I use IDirect3D9Device::CreateTexture with Levels = 1 (no mipmaps) then this is what happens
PseudoPolish
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