Description
Describe the bug
In Return to Castle Wolfenstein (32bit) mod I'm using RemixAPI to send Lights to remix. With the latest NRC runtime there is a crash when starting the game.
exposeRemixApi = False does not crash anymore
Recompiling bridge-remix with updated remix.h/remix_c.h from dxvk-remix does not crash anymore, and I am able to send the lights to remix runtime. Not sure if other API functionality is OK, as I'm not using it
Note: I have tested with bridge-remix from release 0.6.0, and also latest from github actions (25/02/2025)
Logs attached from bridge-remix 0.6.0, as I can't get any logs with later bridge-version
How do you reproduce the bug?
Start the game, having exposeRemixApi = True, and call remixapi_InitializeLibrary.
A few seconds later, as the Window is created, there is a crash in runtime.
NvRemixBridge.exe_20250306_170146.dmp
What is the expected behavior?
The runtime should not crash when remixAPI is used over the bridge
Version
dxvk-remix/actions/runs/13692493494
Logs
Crash dumps
No response
Media
No response