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RpgAttackDefinition

What it is: a ScriptableObject that describes a combat payload for RpgAttackController.

Navigation: ← RPG


Main fields

  • DeliveryType, HitMode
  • Power, Range, Radius
  • CastDelay, Cooldown
  • TargetLayers, MaxTargets
  • ProjectilePrefab, ProjectileSpeed, ProjectileLifetime, ProjectileMaxHits
  • Effects for self buffs, target buffs, and target statuses