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BlockTreeOverlay.cs
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// SPDX-FileCopyrightText: 2024 Demerzel Solutions Limited
// SPDX-License-Identifier: LGPL-3.0-only
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Nethermind.Blockchain.Visitors;
using Nethermind.Core;
using Nethermind.Core.Collections;
using Nethermind.Core.Crypto;
namespace Nethermind.Blockchain;
public class BlockTreeOverlay : IBlockTree
{
private readonly IBlockTree _baseTree;
private readonly IBlockTree _overlayTree;
public BlockTreeOverlay(IReadOnlyBlockTree baseTree, IBlockTree overlayTree)
{
_baseTree = baseTree ?? throw new ArgumentNullException(nameof(baseTree));
_overlayTree = overlayTree ?? throw new ArgumentNullException(nameof(overlayTree));
_overlayTree.UpdateMainChain(new[] { _baseTree.Head }, true, true);
}
public ulong NetworkId => _baseTree.NetworkId;
public ulong ChainId => _baseTree.ChainId;
public BlockHeader? Genesis => _baseTree.Genesis;
public BlockHeader? BestSuggestedHeader => _overlayTree.BestSuggestedHeader ?? _baseTree.BestSuggestedHeader;
public Block? BestSuggestedBody => _overlayTree.BestSuggestedBody ?? _baseTree.BestSuggestedBody;
public BlockHeader? BestSuggestedBeaconHeader => _overlayTree.BestSuggestedBeaconHeader ?? _baseTree.BestSuggestedBeaconHeader;
public BlockHeader? LowestInsertedHeader
{
get => _overlayTree.LowestInsertedHeader ?? _baseTree.LowestInsertedHeader;
set => _overlayTree.LowestInsertedHeader = value;
}
public BlockHeader? LowestInsertedBeaconHeader
{
get => _overlayTree.LowestInsertedBeaconHeader ?? _baseTree.LowestInsertedBeaconHeader;
set => _overlayTree.LowestInsertedBeaconHeader = value;
}
public long BestKnownNumber => Math.Max(_overlayTree.BestKnownNumber, _baseTree.BestKnownNumber);
public long BestKnownBeaconNumber => Math.Max(_overlayTree.BestKnownBeaconNumber, _baseTree.BestKnownBeaconNumber);
public Hash256 HeadHash => _overlayTree.HeadHash ?? _baseTree.HeadHash;
public Hash256 GenesisHash => _baseTree.GenesisHash;
public Hash256? PendingHash => _overlayTree.PendingHash ?? _baseTree.PendingHash;
public Hash256? FinalizedHash => _overlayTree.FinalizedHash ?? _baseTree.FinalizedHash;
public Hash256? SafeHash => _overlayTree.SafeHash ?? _baseTree.SafeHash;
public Block? Head => _overlayTree.Head ?? _baseTree.Head;
public long? BestPersistedState { get => _overlayTree.BestPersistedState; set => _overlayTree.BestPersistedState = value; }
public AddBlockResult Insert(BlockHeader header, BlockTreeInsertHeaderOptions headerOptions = BlockTreeInsertHeaderOptions.None) =>
_overlayTree.Insert(header, headerOptions);
public void BulkInsertHeader(IReadOnlyList<BlockHeader> headers,
BlockTreeInsertHeaderOptions headerOptions = BlockTreeInsertHeaderOptions.None) =>
_overlayTree.BulkInsertHeader(headers, headerOptions);
public AddBlockResult Insert(Block block,
BlockTreeInsertBlockOptions insertBlockOptions = BlockTreeInsertBlockOptions.None,
BlockTreeInsertHeaderOptions insertHeaderOptions = BlockTreeInsertHeaderOptions.None,
WriteFlags bodiesWriteFlags = WriteFlags.None) =>
_overlayTree.Insert(block, insertBlockOptions, insertHeaderOptions, bodiesWriteFlags);
public void UpdateHeadBlock(Hash256 blockHash) =>
_overlayTree.UpdateHeadBlock(blockHash);
public AddBlockResult SuggestBlock(Block block,
BlockTreeSuggestOptions options = BlockTreeSuggestOptions.ShouldProcess) =>
_overlayTree.SuggestBlock(block, options);
public ValueTask<AddBlockResult> SuggestBlockAsync(Block block,
BlockTreeSuggestOptions options = BlockTreeSuggestOptions.ShouldProcess) =>
_overlayTree.SuggestBlockAsync(block, options);
public AddBlockResult SuggestHeader(BlockHeader header) => _overlayTree.SuggestHeader(header);
public bool IsKnownBlock(long number, Hash256 blockHash) => _overlayTree.IsKnownBlock(number, blockHash) || _baseTree.IsKnownBlock(number, blockHash);
public bool IsKnownBeaconBlock(long number, Hash256 blockHash) => _overlayTree.IsKnownBeaconBlock(number, blockHash) || _baseTree.IsKnownBeaconBlock(number, blockHash);
public bool WasProcessed(long number, Hash256 blockHash) => _overlayTree.WasProcessed(number, blockHash) || _baseTree.WasProcessed(number, blockHash);
public void UpdateMainChain(IReadOnlyList<Block> blocks, bool wereProcessed, bool forceHeadBlock = false) =>
_overlayTree.UpdateMainChain(blocks, wereProcessed, forceHeadBlock);
public void MarkChainAsProcessed(IReadOnlyList<Block> blocks) => _overlayTree.MarkChainAsProcessed(blocks);
public bool CanAcceptNewBlocks => _overlayTree.CanAcceptNewBlocks;
public Task Accept(IBlockTreeVisitor blockTreeVisitor, CancellationToken cancellationToken) => _overlayTree.Accept(blockTreeVisitor, cancellationToken);
public (BlockInfo? Info, ChainLevelInfo? Level) GetInfo(long number, Hash256 blockHash)
{
(BlockInfo Info, ChainLevelInfo Level) overlayInfo = _overlayTree.GetInfo(number, blockHash);
return overlayInfo.Info is not null || overlayInfo.Level is not null ? overlayInfo : _baseTree.GetInfo(number, blockHash);
}
public ChainLevelInfo? FindLevel(long number) => _overlayTree.FindLevel(number) ?? _baseTree.FindLevel(number);
public BlockInfo FindCanonicalBlockInfo(long blockNumber) => _overlayTree.FindCanonicalBlockInfo(blockNumber) ?? _baseTree.FindCanonicalBlockInfo(blockNumber);
public Hash256 FindHash(long blockNumber) => _overlayTree.FindHash(blockNumber) ?? _baseTree.FindHash(blockNumber);
public IOwnedReadOnlyList<BlockHeader> FindHeaders(Hash256 hash, int numberOfBlocks, int skip, bool reverse)
{
IOwnedReadOnlyList<BlockHeader> overlayHeaders = _overlayTree.FindHeaders(hash, numberOfBlocks, skip, reverse);
return overlayHeaders.Count > 0 ? overlayHeaders : _baseTree.FindHeaders(hash, numberOfBlocks, skip, reverse);
}
public void DeleteInvalidBlock(Block invalidBlock) =>
_overlayTree.DeleteInvalidBlock(invalidBlock);
public void ForkChoiceUpdated(Hash256? finalizedBlockHash, Hash256? safeBlockBlockHash) =>
_overlayTree.ForkChoiceUpdated(finalizedBlockHash, safeBlockBlockHash);
public event EventHandler<BlockEventArgs>? NewBestSuggestedBlock
{
add
{
if (value is not null)
{
_baseTree.NewBestSuggestedBlock += value;
_overlayTree.NewBestSuggestedBlock += value;
}
}
remove
{
if (value is not null)
{
_baseTree.NewBestSuggestedBlock -= value;
_overlayTree.NewBestSuggestedBlock -= value;
}
}
}
public event EventHandler<BlockEventArgs>? NewSuggestedBlock
{
add
{
if (value is not null)
{
_baseTree.NewSuggestedBlock += value;
_overlayTree.NewSuggestedBlock += value;
}
}
remove
{
if (value is not null)
{
_baseTree.NewSuggestedBlock -= value;
_overlayTree.NewSuggestedBlock -= value;
}
}
}
public event EventHandler<BlockReplacementEventArgs>? BlockAddedToMain
{
add
{
if (value is not null)
{
_baseTree.BlockAddedToMain += value;
_overlayTree.BlockAddedToMain += value;
}
}
remove
{
if (value is not null)
{
_baseTree.BlockAddedToMain -= value;
_overlayTree.BlockAddedToMain -= value;
}
}
}
public event EventHandler<BlockEventArgs>? NewHeadBlock
{
add
{
if (value is not null)
{
_baseTree.NewHeadBlock += value;
_overlayTree.NewHeadBlock += value;
}
}
remove
{
if (value is not null)
{
_baseTree.NewHeadBlock -= value;
_overlayTree.NewHeadBlock -= value;
}
}
}
public event EventHandler<OnUpdateMainChainArgs>? OnUpdateMainChain
{
add
{
if (value is not null)
{
_baseTree.OnUpdateMainChain += value;
_overlayTree.OnUpdateMainChain += value;
}
}
remove
{
if (value is not null)
{
_baseTree.OnUpdateMainChain -= value;
_overlayTree.OnUpdateMainChain -= value;
}
}
}
public event EventHandler<IBlockTree.ForkChoice> OnForkChoiceUpdated
{
add
{
_baseTree.OnForkChoiceUpdated += value;
_overlayTree.OnForkChoiceUpdated += value;
}
remove
{
_baseTree.OnForkChoiceUpdated -= value;
_overlayTree.OnForkChoiceUpdated -= value;
}
}
public int DeleteChainSlice(in long startNumber, long? endNumber = null, bool force = false) =>
_overlayTree.DeleteChainSlice(startNumber, endNumber, force);
public bool IsBetterThanHead(BlockHeader? header) => _overlayTree.IsBetterThanHead(header) || _baseTree.IsBetterThanHead(header);
public void UpdateBeaconMainChain(BlockInfo[]? blockInfos, long clearBeaconMainChainStartPoint) =>
_overlayTree.UpdateBeaconMainChain(blockInfos, clearBeaconMainChainStartPoint);
public void RecalculateTreeLevels() => _overlayTree.RecalculateTreeLevels();
public (long BlockNumber, Hash256 BlockHash) SyncPivot
{
get => _baseTree.SyncPivot;
set => _baseTree.SyncPivot = value;
}
public Block? FindBlock(Hash256 blockHash, BlockTreeLookupOptions options, long? blockNumber = null) =>
_overlayTree.FindBlock(blockHash, options, blockNumber) ?? _baseTree.FindBlock(blockHash, options, blockNumber);
public Block? FindBlock(long blockNumber, BlockTreeLookupOptions options) =>
_overlayTree.FindBlock(blockNumber, options) ?? _baseTree.FindBlock(blockNumber, options);
public bool HasBlock(long blockNumber, Hash256 blockHash) =>
_overlayTree.HasBlock(blockNumber, blockHash) || _baseTree.HasBlock(blockNumber, blockHash);
public BlockHeader? FindHeader(Hash256 blockHash, BlockTreeLookupOptions options, long? blockNumber = null) =>
_overlayTree.FindHeader(blockHash, options, blockNumber) ?? _baseTree.FindHeader(blockHash, options, blockNumber);
public BlockHeader? FindHeader(long blockNumber, BlockTreeLookupOptions options) =>
_overlayTree.FindHeader(blockNumber, options) ?? _baseTree.FindHeader(blockNumber, options);
public Hash256? FindBlockHash(long blockNumber) =>
_overlayTree.FindBlockHash(blockNumber) ?? _baseTree.FindBlockHash(blockNumber);
public bool IsMainChain(BlockHeader blockHeader) =>
_baseTree.IsMainChain(blockHeader) || _overlayTree.IsMainChain(blockHeader);
public bool IsMainChain(Hash256 blockHash, bool throwOnMissingHash = true) =>
_baseTree.IsMainChain(blockHash, false) || _overlayTree.IsMainChain(blockHash, throwOnMissingHash);
public BlockHeader FindBestSuggestedHeader() =>
_overlayTree.FindBestSuggestedHeader() ?? _baseTree.FindBestSuggestedHeader();
}