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Copy pathGameServer.slnx
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24 lines (24 loc) · 1.27 KB
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<Solution>
<Folder Name="/Game001/">
<Project Path="Game001.CodeGenerator\Game001.CodeGenerator.csproj" />
<Project Path="Game001.Core/Game001.Core.csproj" />
<Project Path="Game001.Room/Game001.Room.csproj" />
<Project Path="Game001.Startup.Debug\Game001.Startup.Debug.csproj" />
<Project Path="Game001.Startup.Room/Game001.Startup.Room.csproj" />
</Folder>
<Folder Name="/LockStepGame/" />
<Folder Name="/StateSyncGame/" />
<Project Path="GameServer.Center/GameServer.Center.csproj" />
<Project Path="GameServer.Config/GameServer.Config.csproj" />
<Project Path="GameServer.Core\GameServer.Core.csproj" />
<Project Path="GameServer.Core.Tests/GameServer.Core.Tests.csproj" />
<Project Path="GameServer.Gate/GameServer.Gate.csproj" />
<Project Path="GameServer.SourceGenerators/GameServer.SourceGenerators/GameServer.SourceGenerators.csproj" />
<Project Path="GameServer.Startup.Center/GameServer.Startup.Center.csproj" />
<Project Path="GameServer.Startup.Gate/GameServer.Startup.Gate.csproj" />
<Project Path="JoltPhysics.Tests/JoltPhysics.Tests.csproj" />
<Project Path="JoltPhysics/JoltPhysics.csproj" />
<Project Path="Luban/Luban.csproj" />
<Project Path="UnityToolkit/UnityToolkit.csproj" />
<Project Path="zstd/zstd.csproj" />
</Solution>