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update: add per-player spawner limit functionality and related commands #11

update: add per-player spawner limit functionality and related commands

update: add per-player spawner limit functionality and related commands #11

Workflow file for this run

name: Build Plugin
on:
push:
branches:
- main
- master
- develop
paths-ignore:
- '**.md'
- 'LICENSE'
- '.gitignore'
- 'README'
- 'docs/**'
pull_request:
branches:
- main
- master
- develop
paths-ignore:
- '**.md'
- 'LICENSE'
- '.gitignore'
- 'README'
- 'docs/**'
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Make gradlew executable
run: chmod +x gradlew
- name: Set up JDK 21
uses: actions/setup-java@v4
with:
java-version: '21'
distribution: 'temurin'
- name: Validate Gradle wrapper
uses: gradle/actions/wrapper-validation@v4
- name: Setup Gradle
uses: gradle/actions/setup-gradle@v4
with:
cache-read-only: false
- name: Build with Gradle
run: ./gradlew clean shadowJar --no-daemon
- name: Get version from build.gradle
id: get_version
run: |
VERSION=$(grep "^version = " build.gradle | sed "s/version = '\(.*\)'/\1/")
echo "VERSION=$VERSION" >> $GITHUB_OUTPUT
echo "Plugin version: $VERSION"
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: SSAddon-SpawnerLimiter-${{ steps.get_version.outputs.VERSION }}
path: build/libs/SSAddon-SpawnerLimiter-*.jar
if-no-files-found: error
retention-days: 30