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Record the command-editor, driver-upgrade, and physical-layout fixes added after beta.1. Keep the notes focused on user-visible behavior without duplicating fixes already shipped in beta.1.
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Copy file name to clipboardExpand all lines: release_notes/1.19.0-beta.2.md
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@@ -4,10 +4,13 @@ Notice: Vibeshine may trigger false-positive antivirus alerts. Details and worka
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## Changes
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- Made Remote Input and Remote Monitor editable library entries, with artwork and per-entry runtime overrides that apply for each remote session.
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- Moved command preparation to Everyday > Automation & scripting and made its editor clearer when no commands are configured.
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## Fixes
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- Fixed Remote Monitor sessions muting host audio; host playback now remains on while the Remote Monitor audio setting still controls capture and streaming.
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- Fixed Lossless Scaling for generic Playnite launches, so saved scaling-only profiles apply and the game executable is not mistaken for the Lossless Scaling launcher.
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- Restored the global virtual-display setting for legacy app profiles unless they explicitly select a display.
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- Restored the legacy Web UI’s ability to retrieve current release details from GitHub.
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- Removed an unused ViGEmBus force-uninstaller from the installer to avoid leaving a manually installed ViGEmBus driver partially removed.
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- Reduced Windows trust prompts during signed virtual-display driver upgrades.
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- Improved restoration of physical monitor layouts after virtual-display sessions, avoiding incomplete layouts replacing the last working layout.
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