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[Bug/漏洞] 使用加速渲染时奇点纹理冻结 #315

@EN-Ralsei-YANG

Description

@EN-Ralsei-YANG

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  • I confirm that I have searched for existing issues / pull requests before reporting to avoid duplicate reporting./我确认在报告之前我已经搜索了现有的问题或者拉取请求,以避免重复报告。
  • I confirm that I followed the Docs and read the Changelog, but this problem still exists./我确认我按照文档配置并阅读了Changelog,但这个问题仍然存在。
  • I confirm that I noted that if I don't follow the instructions, the issue may be closed directly./我确认我已经检查,如果我不按照说明进行操作,该问题可能会被直接关闭。

Java Version / Java版本

17.0.17

Minecraft Version / Minecraft版本

1.20.1

Avaritia-Reforge Version / Avaritia-Reforge版本

1.3.9.5

Description / 描述

在使用 Accelerated Rendering 或 Accelerated Rendering: Turned 时,奇点的动态纹理失效,冻结在其中一帧。多次更改 AR 配置无效,卸载 AR 后问题不再出现。
AR 版本:1.0.8-alpha

To Reproduce / 重现

将 Re:Avaritia 与 Accelerated Rendering 或 Accelerated Rendering: Tuened 安装在一起,进入存档查看奇点纹理状态。
Image

Log / 日志

latest.log

Config / 配置

avaritia-common.json
AR 的配置文件:acceleratedrendering-client.json

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