-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathhitable_list.h
More file actions
77 lines (70 loc) · 2.3 KB
/
Copy pathhitable_list.h
File metadata and controls
77 lines (70 loc) · 2.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
#ifndef HITABLELIST_H_
#define HITABLELIST_H_
#include "hitable.h"
class hitable_list :public hitable {
public:
hitable_list() {}
hitable_list(hitable** l, int n) { list = l; list_size = n; }
virtual bool hit(const ray& r, double t_min, double t_max, hit_record& rec)const;
virtual bool bounding_box(double t0, double t1, aabb& box)const; //time0,time1
hitable** list;
int list_size;
};
bool hitable_list::hit(const ray& r, double t_min, double t_max, hit_record& rec)const {
hit_record temp_rec;
bool hit_anything = false;
double closest_so_far = t_max;
for (int i = 0; i < list_size; ++i) {//find closest object
if (list[i]->hit(r, t_min, closest_so_far, temp_rec)) {
hit_anything = true;
closest_so_far = temp_rec.t;
rec = temp_rec;
}
}
return hit_anything;
}
bool hitable_list::bounding_box(double t0, double t1, aabb& box)const {
if (list_size < 1)return false;
aabb temp_box;
bool first_true = list[0]->bounding_box(t0, t1, temp_box); //是否能创建盒子
if (!first_true)
return false;
else
box = temp_box;
for (int i = 1; i < list_size; ++i) {
if (list[i]->bounding_box(t0, t1, temp_box)) {
box = surrounding_box(box, temp_box);
}
else
return false;
}
return true;
}
class box :public hitable {
public:
box() {}
box(const vec3& p0, const vec3& p1, material* ptr);
virtual bool hit(const ray& r, double t_min, double t_max, hit_record& rec)const; //纯虚函数,抽象类
virtual bool bounding_box(double t0, double t1, aabb& box)const { //time0,time1
box = aabb(pmin, pmax);
return true;
}
vec3 pmin, pmax;
hitable* list_ptr;
};
box::box(const vec3& p0, const vec3& p1, material* ptr) {
pmin = p0;
pmax = p1;
hitable** list = new hitable * [6];
list[0] = new xy_rect(p0.x(), p1.x(), p0.y(), p1.y(), p1.z(), ptr);
list[1] = new flip_normals(new xy_rect(p0.x(), p1.x(), p0.y(), p1.y(), p0.z(), ptr));
list[2] = new xz_rect(p0.x(), p1.x(), p0.z(), p1.z(), p1.y(), ptr);
list[3] = new flip_normals(new xz_rect(p0.x(), p1.x(), p0.z(), p1.z(), p0.y(), ptr));
list[4] = new yz_rect(p0.y(), p1.y(), p0.z(), p1.z(), p1.x(), ptr);
list[5] = new flip_normals(new yz_rect(p0.y(), p1.y(), p0.z(), p1.z(), p0.x(), ptr));
list_ptr = new hitable_list(list, 6);
}
bool box::hit(const ray& r, double t_min, double t_max, hit_record& rec)const {
return list_ptr->hit(r, t_min, t_max, rec);
}
#endif