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@@ -67,6 +68,15 @@ The active object selection is when there is an object with a yellow outline (in
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Check out all the exporter and importer options in the [Options Document](Options.md)
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### Materials
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Materials are exported as RTSS OGRE 1.x materials (unless "Fixed Function Parameters" is selected).
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The following textures are exported: Base Color, Metallic and Roughness, Normal Map and Emission. Baked Ambient Occlusion is not supported for the moment.
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Your material will be best exported if you follow the GLTF2 guidelines: [glTF 2.0 - Exported Materials](https://docs.blender.org/manual/en/2.80/addons/io_scene_gltf2.html#exported-materials).
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Except for the Emission texture, where the Emission input of the Principled BSDF node is used as the Emission texture.
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A good example of how the material should be setup for best results is the "Damaged Helmet" model found here: https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/DamagedHelmet
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### Blender Modifiers Support
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Blender has some very useful modifiers, and most of them are supported by `blender2ogre` but not all of them.
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Check out the [Blender Modifiers Support Page](Modifiers.md) to check out the list and also some recommendations about them.
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