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D3D9: GpuProgram - dont use deprecated openResource
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RenderSystems/Direct3D9/src/OgreD3D9GpuProgram.cpp

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@@ -148,7 +148,7 @@ namespace Ogre {
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// find & load source code
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DataStreamPtr stream =
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ResourceGroupManager::getSingleton().openResource(
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mFilename, mGroup, true, this);
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mFilename, mGroup, this);
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mSource = stream->getAsString();
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}
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