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Require(t, bobExpressLaneClient.SendTransactionWithSequence(ctx, unblockingTx, currSeq)) // the unblockingTx itself should ideally pass, but the released 1000 txs shouldn't affect the round for which alice has won the bid for
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time.Sleep(500*time.Millisecond) // Wait for controller change after the current round's end
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time.Sleep(roundTimingInfo.TimeTilNextRound()) // Wait for controller change after the current round's end
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// Check that Alice's tx gets priority since she's the controller
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