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Merge pull request #40 from OlafenwaMoses/main
release - switch to OpenGL PointCloud render, fixes around Z-axies for rendered pointcloud
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README.md

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**vizion3d** is an open-source Python library for 3D computer vision — a single unified interface for depth estimation, point cloud generation, 3D object annotation, and more.
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Point-cloud inputs and outputs use OpenGL/viewer camera space: `X+` right, `Y+` up, and `Z-` forward into the scene.
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📖 **[Full documentation →](https://olafenwamoses.github.io/vizion3D/)**
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o3d.io.write_point_cloud("roomhd_result.ply", result.point_cloud)
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```
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The saved PLY uses OpenGL/viewer camera space: `X+` right, `Y+` up, `Z-` forward.
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## Quick start — 3D object annotation

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