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test loop
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changelog.md

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# v2.1.2
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- Added GDPS Hub mod
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- Added ninXout menu loop
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# v2.1.1
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- Bugfix: Certain screenshots wouldn't work

src/layers/GYSettingSelectLayer.cpp

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@@ -237,7 +237,6 @@ bool GYSettingSelectLayer::init() {
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colorBtn->setID("color-button");
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leftMenu->addChild(colorBtn);
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/*
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auto geodeLoopToggle = CCMenuItemExt::createToggler(
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CCSprite::createWithSpriteFrameName("GJ_fxOnBtn_001.png"),
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CCSprite::createWithSpriteFrameName("GJ_fxOffBtn_001.png"),
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}
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);
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leftMenu->addChild(geodeLoopToggle);
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*/
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CCMenuItemSpriteExtra* settingsBtn = CCMenuItemSpriteExtra::create(
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CircleButtonSprite::create(

src/modify/FMODAudioEngine.cpp

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/// @todo: Fix this code - on Windows its fine, but on Android it bugs out.
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/// I'm not going to work on this right now, but I'll leave it here for future reference. (@OmgRod)
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/*
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#include <Geode/Geode.hpp>
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#include <Geode/modify/FMODAudioEngine.hpp>
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FMODAudioEngine::playMusic(name, shouldLoop, fadeInTime, channel);
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}
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};
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*/
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};

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