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Releases: OneSignal/OneSignal-Unity-SDK

2.1.2 Release

06 Dec 11:17
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Updated to iOS native SDK 2.3.2 and Android SDK 3.4.2

iOS

  • Fixes issues with opened and received callbacks.
  • Added additional notification_types status for "No Push Token" to help debug issues which will show on the OneSignal dashboard.
  • Fixed rare crash with postNotification. Issue #22
  • Fixed issue opening a 2nd URL notification not showing a webview.
  • Fixed syncHashedEmail errors and added validation to input. Issue #21
  • Fixed issue where an iOS 10 media notification could hang the main thread when downloading it.

Android

  • Added support for badges on older Samsung devices as well as OPPO an ZUK devices.
  • Fixed SyncService logcat error.

Other

  • Updated to 1.2.6.0 of unity-jar-resolver

2.1.1 Release

15 Nov 23:04
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Updated to latest native SDKs with bug fixes

  • Compatibility fixes with other iOS notification plugins
    • Both local and remote on iOS 10
  • Fixed issue with action.actionID and action.type not being set.
  • Fixed issue with nest additional data values on Android.
  • iOS SDK 2.2.2, Android SDK 3.4.1

2.1.0 Release

20 Oct 01:30
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Update to latest 3.4.0 Android native SDK and Unity 5.4 fixes

  • Updated to latest 3.4.0 Android native SDK.
    • Google Project number use from OneSignal server settings instead of local.
    • Supports background image alignment.
    • Send priority effects display priority
  • Unity 5.4 bug fixes
    • iOS - Android files were being included in the Xcode project.
      • Set meta import settings to include Android only on Android/OneSignalConfig folder.
  • Android
    • Updated to v1.2.2 of unity-jar-resolver to fix menu not showing.

2.0.3

10 Oct 21:28
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  • Fixed badge Int32 to Int64 cast issue.

2.0.2

07 Oct 01:13
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  • Fixed iOS Xcode initOneSignalObject compiler error.

2.0.1

06 Oct 21:56
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  • Bump to latest iOS & Android versions + remove all InAppAlerts in favor of InFocusDisplayOption.

2.0.0

05 Oct 18:57
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All platform updates

  • New HandleNotificationReceived event.
  • HandleNotificationOpened now only fires when user taps on a notification or an alert.
  • Session count improvements.
  • In app alert changes
    • In app alerts are now shown by default instead of just firing an event.
    • New OSInFocusDisplayOption options with InAppAlert, Notification, and None. Settable with inFocusDisplaying from OneSignal.Builder.
      • This replaces enableInAppAlertNotification and enableNotificationsWhenActive.

iOS Updates

  • Support iOS 10 media attachments.
  • Launch URL now defaults to opening in a pop-up webview instead of Safari.
  • Support for iOS 6 was dropped. Only devices with iOS 7 and newer will register.

Android Updates

  • Fixed Out of Date Google Play services app issues.
    • Devices can now be as old as version 4 of GMS.
  • Added more subscription statuses for Google Play services initialization errors.
  • Badge support for newer Sony launchers and added Huawei launcher support.
  • Setting Android sound name to "null" or "nil" disables the notification's sound.
  • zh-Hant language detection.
  • getTags now correctly returns values on 2nd and following calls.
  • Fixed a number of rare Android crashes
  • Removed used of fallback hardware ids.

This version includes iOS Native SDK 2.1.15 and Android Native SDK 3.3.0.

1.16.0 Release

10 Aug 02:15
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Improved compatibility with other Android plugins

  • Added unity-jar-resolver to prevent Google Play service and Android support v4 library conflicts with other plugins.

1.15.2 Release

11 Jul 22:41
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Added ClearOneSignalNotifications for Android

1.15.1 Release

11 Jul 07:29
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AndroidManifest.xml package values are set automatically