@@ -58,15 +58,15 @@ TEST(Graphic3d_ZLayerSettingsTest, DefaultConstructor_DepthWriteEnabled)
5858TEST (Graphic3d_ZLayerSettingsTest, SetVisible_False)
5959{
6060 Graphic3d_ZLayerSettings aSettings;
61- aSettings.SetVisible (Standard_False );
61+ aSettings.SetVisible (false );
6262 EXPECT_FALSE (aSettings.IsVisible ()) << " Visibility should be FALSE after SetVisible(false)" ;
6363}
6464
6565TEST (Graphic3d_ZLayerSettingsTest, SetVisible_True)
6666{
6767 Graphic3d_ZLayerSettings aSettings;
68- aSettings.SetVisible (Standard_False );
69- aSettings.SetVisible (Standard_True );
68+ aSettings.SetVisible (false );
69+ aSettings.SetVisible (true );
7070 EXPECT_TRUE (aSettings.IsVisible ()) << " Visibility should be TRUE after SetVisible(true)" ;
7171}
7272
@@ -78,15 +78,15 @@ TEST(Graphic3d_ZLayerSettingsTest, SetVisible_Toggle)
7878 EXPECT_TRUE (aSettings.IsVisible ());
7979
8080 // Hide
81- aSettings.SetVisible (Standard_False );
81+ aSettings.SetVisible (false );
8282 EXPECT_FALSE (aSettings.IsVisible ());
8383
8484 // Show again
85- aSettings.SetVisible (Standard_True );
85+ aSettings.SetVisible (true );
8686 EXPECT_TRUE (aSettings.IsVisible ());
8787
8888 // Hide again
89- aSettings.SetVisible (Standard_False );
89+ aSettings.SetVisible (false );
9090 EXPECT_FALSE (aSettings.IsVisible ());
9191}
9292
@@ -104,30 +104,30 @@ TEST(Graphic3d_ZLayerSettingsTest, SetName)
104104TEST (Graphic3d_ZLayerSettingsTest, SetImmediate)
105105{
106106 Graphic3d_ZLayerSettings aSettings;
107- aSettings.SetImmediate (Standard_True );
107+ aSettings.SetImmediate (true );
108108 EXPECT_TRUE (aSettings.IsImmediate ()) << " IsImmediate should be TRUE after SetImmediate(true)" ;
109109}
110110
111111TEST (Graphic3d_ZLayerSettingsTest, SetRaytracable)
112112{
113113 Graphic3d_ZLayerSettings aSettings;
114- aSettings.SetRaytracable (Standard_False );
114+ aSettings.SetRaytracable (false );
115115 EXPECT_FALSE (aSettings.IsRaytracable ())
116116 << " IsRaytracable should be FALSE after SetRaytracable(false)" ;
117117}
118118
119119TEST (Graphic3d_ZLayerSettingsTest, SetEnableDepthTest)
120120{
121121 Graphic3d_ZLayerSettings aSettings;
122- aSettings.SetEnableDepthTest (Standard_False );
122+ aSettings.SetEnableDepthTest (false );
123123 EXPECT_FALSE (aSettings.ToEnableDepthTest ())
124124 << " Depth test should be disabled after SetEnableDepthTest(false)" ;
125125}
126126
127127TEST (Graphic3d_ZLayerSettingsTest, SetEnableDepthWrite)
128128{
129129 Graphic3d_ZLayerSettings aSettings;
130- aSettings.SetEnableDepthWrite (Standard_False );
130+ aSettings.SetEnableDepthWrite (false );
131131 EXPECT_FALSE (aSettings.ToEnableDepthWrite ())
132132 << " Depth write should be disabled after SetEnableDepthWrite(false)" ;
133133}
@@ -139,7 +139,7 @@ TEST(Graphic3d_ZLayerSettingsTest, SetEnableDepthWrite)
139139TEST (Graphic3d_ZLayerSettingsTest, DumpJson_ContainsVisibility)
140140{
141141 Graphic3d_ZLayerSettings aSettings;
142- aSettings.SetVisible (Standard_True );
142+ aSettings.SetVisible (true );
143143
144144 std::ostringstream aStream;
145145 aSettings.DumpJson (aStream);
@@ -152,7 +152,7 @@ TEST(Graphic3d_ZLayerSettingsTest, DumpJson_ContainsVisibility)
152152TEST (Graphic3d_ZLayerSettingsTest, DumpJson_VisibilityValueTrue)
153153{
154154 Graphic3d_ZLayerSettings aSettings;
155- aSettings.SetVisible (Standard_True );
155+ aSettings.SetVisible (true );
156156
157157 std::ostringstream aStream;
158158 aSettings.DumpJson (aStream);
@@ -167,7 +167,7 @@ TEST(Graphic3d_ZLayerSettingsTest, DumpJson_VisibilityValueTrue)
167167TEST (Graphic3d_ZLayerSettingsTest, DumpJson_VisibilityValueFalse)
168168{
169169 Graphic3d_ZLayerSettings aSettings;
170- aSettings.SetVisible (Standard_False );
170+ aSettings.SetVisible (false );
171171
172172 std::ostringstream aStream;
173173 aSettings.DumpJson (aStream);
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