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Deo for OIP_Comm test #2

Description

@fchaxel

Godot version

last

godot-cpp version

last

System information

Win11

Issue description

For testing purpose of OIP_Comm in the demo project with Godot

https://github.com/Open-Industry-Project/oip-comms/tree/main/demo

in node_3d.gd
a call to
OIPComms.set_sim_running(value)
should be added to
func _test_editor(value: bool) -> void:

the call is not done at another place and is used for the running acquisition thread.

I'm a beginner with this code, so I may have missed something.

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