|
| 1 | +/* |
| 2 | +=========================================================================== |
| 3 | +Copyright (C) 1999-2005 Id Software, Inc. |
| 4 | +
|
| 5 | +This file is part of Quake III Arena source code. |
| 6 | +
|
| 7 | +Quake III Arena source code is free software; you can redistribute it |
| 8 | +and/or modify it under the terms of the GNU General Public License as |
| 9 | +published by the Free Software Foundation; either version 2 of the License, |
| 10 | +or (at your option) any later version. |
| 11 | +
|
| 12 | +Quake III Arena source code is distributed in the hope that it will be |
| 13 | +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | +GNU General Public License for more details. |
| 16 | +
|
| 17 | +You should have received a copy of the GNU General Public License |
| 18 | +along with Quake III Arena source code; if not, write to the Free Software |
| 19 | +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| 20 | +=========================================================================== |
| 21 | +*/ |
| 22 | +// |
| 23 | +/* |
| 24 | +======================================================================= |
| 25 | +
|
| 26 | +GAME OPTIONS MENU |
| 27 | +
|
| 28 | +======================================================================= |
| 29 | +*/ |
| 30 | + |
| 31 | + |
| 32 | +#include "ui_local.h" |
| 33 | + |
| 34 | + |
| 35 | +#define ART_FRAMEL "menu/" MENU_ART_DIR "/frame2_l" |
| 36 | +#define ART_FRAMER "menu/" MENU_ART_DIR "/frame1_r" |
| 37 | +#define ART_BACK0 "menu/" MENU_ART_DIR "/back_0" |
| 38 | +#define ART_BACK1 "menu/" MENU_ART_DIR "/back_1" |
| 39 | + |
| 40 | +#define DMFLAGS_X_POS 320 |
| 41 | + |
| 42 | +#define ID_BACK 127 |
| 43 | +#define ID_NO_FALLING 128 |
| 44 | +#define ID_FIXED_FOV 129 |
| 45 | +#define ID_NO_FOOTSTEPS 130 |
| 46 | +#define ID_INSTANT_WEAPON_CHANGE 131 |
| 47 | +#define ID_NO_BUNNY 132 |
| 48 | +#define ID_INVIS 133 |
| 49 | +#define ID_LIGHT_VOTING 134 |
| 50 | +#define ID_NO_SELF_DAMAGE 135 |
| 51 | + |
| 52 | + |
| 53 | +typedef struct { |
| 54 | + menuframework_s menu; |
| 55 | + |
| 56 | + menutext_s banner; |
| 57 | + menubitmap_s framel; |
| 58 | + menubitmap_s framer; |
| 59 | + |
| 60 | + menuradiobutton_s noFalling; |
| 61 | + menuradiobutton_s fixedFOV; |
| 62 | + menuradiobutton_s noFootsteps; |
| 63 | + menuradiobutton_s instantWeaponChange; |
| 64 | + menuradiobutton_s noBunny; |
| 65 | + menuradiobutton_s invis; |
| 66 | + menuradiobutton_s lightVoting; |
| 67 | + menuradiobutton_s noSelfDamage; |
| 68 | + menutext_s bitfield; |
| 69 | + |
| 70 | + menubitmap_s back; |
| 71 | +} dmflagsOptions_t; |
| 72 | + |
| 73 | +static dmflagsOptions_t dmflagsOptions_s; |
| 74 | + |
| 75 | +static void DMFlags_DrawBitfield( void *self ) { |
| 76 | + menufield_s *f; |
| 77 | + float *color; |
| 78 | + int x, y; |
| 79 | + |
| 80 | + f = (menufield_s*)self; |
| 81 | + x = f->generic.x; |
| 82 | + y = f->generic.y; |
| 83 | + |
| 84 | + if ( trap_Cvar_VariableValue( "dmflags" ) ) { |
| 85 | + color = text_color_normal; |
| 86 | + } else { |
| 87 | + color = text_color_disabled; |
| 88 | + } |
| 89 | + |
| 90 | + UI_DrawString( x - 8, y, f->generic.name, UI_RIGHT|UI_SMALLFONT, color ); |
| 91 | + UI_DrawString( x + 48, y, UI_Cvar_VariableString( "dmflags" ), UI_SMALLFONT|UI_RIGHT, color ); |
| 92 | +} |
| 93 | + |
| 94 | +static void DMflagsOptions_Event( void* ptr, int notification ) { |
| 95 | + int bitfield; |
| 96 | + |
| 97 | + bitfield = trap_Cvar_VariableValue( "dmflags" ); |
| 98 | + |
| 99 | + if( notification != QM_ACTIVATED ) { |
| 100 | + return; |
| 101 | + } |
| 102 | + |
| 103 | + switch( ((menucommon_s*)ptr)->id ) { |
| 104 | + case ID_NO_FALLING: |
| 105 | + if ( dmflagsOptions_s.noFalling.curvalue ) { |
| 106 | + bitfield |= DF_NO_FALLING; |
| 107 | + } else { |
| 108 | + bitfield &= ~DF_NO_FALLING; |
| 109 | + } |
| 110 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 111 | + break; |
| 112 | + |
| 113 | + case ID_FIXED_FOV: |
| 114 | + if ( dmflagsOptions_s.fixedFOV.curvalue ) { |
| 115 | + bitfield |= DF_FIXED_FOV; |
| 116 | + } else { |
| 117 | + bitfield &= ~DF_FIXED_FOV; |
| 118 | + } |
| 119 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 120 | + break; |
| 121 | + |
| 122 | + case ID_NO_FOOTSTEPS: |
| 123 | + if ( dmflagsOptions_s.noFootsteps.curvalue ) { |
| 124 | + bitfield |= DF_NO_FOOTSTEPS; |
| 125 | + } else { |
| 126 | + bitfield &= ~DF_NO_FOOTSTEPS; |
| 127 | + } |
| 128 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 129 | + break; |
| 130 | + |
| 131 | + case ID_INSTANT_WEAPON_CHANGE: |
| 132 | + if ( dmflagsOptions_s.instantWeaponChange.curvalue ) { |
| 133 | + bitfield |= DF_INSTANT_WEAPON_CHANGE; |
| 134 | + } else { |
| 135 | + bitfield &= ~DF_INSTANT_WEAPON_CHANGE; |
| 136 | + } |
| 137 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 138 | + break; |
| 139 | + |
| 140 | + case ID_NO_BUNNY: |
| 141 | + if ( dmflagsOptions_s.noBunny.curvalue ) { |
| 142 | + bitfield |= DF_NO_BUNNY; |
| 143 | + } else { |
| 144 | + bitfield &= ~DF_NO_BUNNY; |
| 145 | + } |
| 146 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 147 | + break; |
| 148 | + |
| 149 | + case ID_INVIS: |
| 150 | + if ( dmflagsOptions_s.invis.curvalue ) { |
| 151 | + bitfield |= DF_INVIS; |
| 152 | + } else { |
| 153 | + bitfield &= ~DF_INVIS; |
| 154 | + } |
| 155 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 156 | + break; |
| 157 | + |
| 158 | + case ID_LIGHT_VOTING: |
| 159 | + if ( dmflagsOptions_s.lightVoting.curvalue ) { |
| 160 | + bitfield |= DF_LIGHT_VOTING; |
| 161 | + } else { |
| 162 | + bitfield &= ~DF_LIGHT_VOTING; |
| 163 | + } |
| 164 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 165 | + break; |
| 166 | + |
| 167 | + case ID_NO_SELF_DAMAGE: |
| 168 | + if ( dmflagsOptions_s.noSelfDamage.curvalue ) { |
| 169 | + bitfield |= DF_NO_SELF_DAMAGE; |
| 170 | + } else { |
| 171 | + bitfield &= ~DF_NO_SELF_DAMAGE; |
| 172 | + } |
| 173 | + trap_Cvar_SetValue( "dmflags", bitfield ); |
| 174 | + break; |
| 175 | + |
| 176 | + case ID_BACK: |
| 177 | + UI_PopMenu(); |
| 178 | + break; |
| 179 | + } |
| 180 | +} |
| 181 | + |
| 182 | +static void DMflagsOptions_MenuInit( void ) { |
| 183 | + int bitfield; |
| 184 | + |
| 185 | + bitfield = trap_Cvar_VariableValue( "dmflags" ); |
| 186 | + |
| 187 | + memset( &dmflagsOptions_s, 0 ,sizeof(dmflagsOptions_t) ); |
| 188 | + |
| 189 | + UI_DMflagsOptionsMenu_Cache(); |
| 190 | + |
| 191 | + dmflagsOptions_s.menu.wrapAround = qtrue; |
| 192 | + dmflagsOptions_s.menu.fullscreen = qtrue; |
| 193 | + |
| 194 | + dmflagsOptions_s.banner.generic.type = MTYPE_BTEXT; |
| 195 | + dmflagsOptions_s.banner.generic.x = 320; |
| 196 | + dmflagsOptions_s.banner.generic.y = 16; |
| 197 | + dmflagsOptions_s.banner.string = "DMFLAGS"; |
| 198 | + dmflagsOptions_s.banner.color = color_white; |
| 199 | + dmflagsOptions_s.banner.style = UI_CENTER; |
| 200 | + |
| 201 | + dmflagsOptions_s.framel.generic.type = MTYPE_BITMAP; |
| 202 | + dmflagsOptions_s.framel.generic.name = ART_FRAMEL; |
| 203 | + dmflagsOptions_s.framel.generic.flags = QMF_INACTIVE; |
| 204 | + dmflagsOptions_s.framel.generic.x = 0; |
| 205 | + dmflagsOptions_s.framel.generic.y = 78; |
| 206 | + dmflagsOptions_s.framel.width = 256; |
| 207 | + dmflagsOptions_s.framel.height = 329; |
| 208 | + |
| 209 | + dmflagsOptions_s.framer.generic.type = MTYPE_BITMAP; |
| 210 | + dmflagsOptions_s.framer.generic.name = ART_FRAMER; |
| 211 | + dmflagsOptions_s.framer.generic.flags = QMF_INACTIVE; |
| 212 | + dmflagsOptions_s.framer.generic.x = 376; |
| 213 | + dmflagsOptions_s.framer.generic.y = 76; |
| 214 | + dmflagsOptions_s.framer.width = 256; |
| 215 | + dmflagsOptions_s.framer.height = 334; |
| 216 | + |
| 217 | + dmflagsOptions_s.noFalling.generic.type = MTYPE_RADIOBUTTON; |
| 218 | + dmflagsOptions_s.noFalling.generic.name = "No Falling Damage:"; |
| 219 | + dmflagsOptions_s.noFalling.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 220 | + dmflagsOptions_s.noFalling.generic.callback = DMflagsOptions_Event; |
| 221 | + dmflagsOptions_s.noFalling.generic.id = ID_NO_FALLING; |
| 222 | + dmflagsOptions_s.noFalling.generic.x = DMFLAGS_X_POS; |
| 223 | + dmflagsOptions_s.noFalling.generic.y = 240 - 6.5 * (BIGCHAR_HEIGHT+2); |
| 224 | + |
| 225 | + dmflagsOptions_s.fixedFOV.generic.type = MTYPE_RADIOBUTTON; |
| 226 | + dmflagsOptions_s.fixedFOV.generic.name = "Fixed FOV:"; |
| 227 | + dmflagsOptions_s.fixedFOV.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 228 | + dmflagsOptions_s.fixedFOV.generic.callback = DMflagsOptions_Event; |
| 229 | + dmflagsOptions_s.fixedFOV.generic.id = ID_FIXED_FOV; |
| 230 | + dmflagsOptions_s.fixedFOV.generic.x = DMFLAGS_X_POS; |
| 231 | + dmflagsOptions_s.fixedFOV.generic.y = 240 - 5.5 * (BIGCHAR_HEIGHT+2); |
| 232 | + |
| 233 | + dmflagsOptions_s.noFootsteps.generic.type = MTYPE_RADIOBUTTON; |
| 234 | + dmflagsOptions_s.noFootsteps.generic.name = "No Footsteps:"; |
| 235 | + dmflagsOptions_s.noFootsteps.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 236 | + dmflagsOptions_s.noFootsteps.generic.callback = DMflagsOptions_Event; |
| 237 | + dmflagsOptions_s.noFootsteps.generic.id = ID_NO_FOOTSTEPS; |
| 238 | + dmflagsOptions_s.noFootsteps.generic.x = DMFLAGS_X_POS; |
| 239 | + dmflagsOptions_s.noFootsteps.generic.y = 240 - 4.5 * (BIGCHAR_HEIGHT+2); |
| 240 | + |
| 241 | + dmflagsOptions_s.instantWeaponChange.generic.type = MTYPE_RADIOBUTTON; |
| 242 | + dmflagsOptions_s.instantWeaponChange.generic.name = "Instant Weapon Change:"; |
| 243 | + dmflagsOptions_s.instantWeaponChange.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 244 | + dmflagsOptions_s.instantWeaponChange.generic.callback = DMflagsOptions_Event; |
| 245 | + dmflagsOptions_s.instantWeaponChange.generic.id = ID_INSTANT_WEAPON_CHANGE; |
| 246 | + dmflagsOptions_s.instantWeaponChange.generic.x = DMFLAGS_X_POS; |
| 247 | + dmflagsOptions_s.instantWeaponChange.generic.y = 240 - 3.5 * (BIGCHAR_HEIGHT+2); |
| 248 | + |
| 249 | + dmflagsOptions_s.noBunny.generic.type = MTYPE_RADIOBUTTON; |
| 250 | + dmflagsOptions_s.noBunny.generic.name = "No Strafe Jumping:"; |
| 251 | + dmflagsOptions_s.noBunny.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 252 | + dmflagsOptions_s.noBunny.generic.callback = DMflagsOptions_Event; |
| 253 | + dmflagsOptions_s.noBunny.generic.id = ID_NO_BUNNY; |
| 254 | + dmflagsOptions_s.noBunny.generic.x = DMFLAGS_X_POS; |
| 255 | + dmflagsOptions_s.noBunny.generic.y = 240 - 2.5 * (BIGCHAR_HEIGHT+2); |
| 256 | + |
| 257 | + dmflagsOptions_s.invis.generic.type = MTYPE_RADIOBUTTON; |
| 258 | + dmflagsOptions_s.invis.generic.name = "Total Invisibility:"; |
| 259 | + dmflagsOptions_s.invis.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 260 | + dmflagsOptions_s.invis.generic.callback = DMflagsOptions_Event; |
| 261 | + dmflagsOptions_s.invis.generic.id = ID_INVIS; |
| 262 | + dmflagsOptions_s.invis.generic.x = DMFLAGS_X_POS; |
| 263 | + dmflagsOptions_s.invis.generic.y = 240 - 1.5 * (BIGCHAR_HEIGHT+2); |
| 264 | + |
| 265 | + dmflagsOptions_s.lightVoting.generic.type = MTYPE_RADIOBUTTON; |
| 266 | + dmflagsOptions_s.lightVoting.generic.name = "Light Voting:"; |
| 267 | + dmflagsOptions_s.lightVoting.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 268 | + dmflagsOptions_s.lightVoting.generic.callback = DMflagsOptions_Event; |
| 269 | + dmflagsOptions_s.lightVoting.generic.id = ID_LIGHT_VOTING; |
| 270 | + dmflagsOptions_s.lightVoting.generic.x = DMFLAGS_X_POS; |
| 271 | + dmflagsOptions_s.lightVoting.generic.y = 240 - 0.5 * (BIGCHAR_HEIGHT+2); |
| 272 | + |
| 273 | + dmflagsOptions_s.noSelfDamage.generic.type = MTYPE_RADIOBUTTON; |
| 274 | + dmflagsOptions_s.noSelfDamage.generic.name = "No Self Damage from Weapons:"; |
| 275 | + dmflagsOptions_s.noSelfDamage.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; |
| 276 | + dmflagsOptions_s.noSelfDamage.generic.callback = DMflagsOptions_Event; |
| 277 | + dmflagsOptions_s.noSelfDamage.generic.id = ID_NO_SELF_DAMAGE; |
| 278 | + dmflagsOptions_s.noSelfDamage.generic.x = DMFLAGS_X_POS; |
| 279 | + dmflagsOptions_s.noSelfDamage.generic.y = 240 + 0.5 * (BIGCHAR_HEIGHT+2); |
| 280 | + |
| 281 | + dmflagsOptions_s.bitfield.generic.type = MTYPE_TEXT; |
| 282 | + dmflagsOptions_s.bitfield.generic.name = "DMFlags:"; |
| 283 | + dmflagsOptions_s.bitfield.generic.ownerdraw = DMFlags_DrawBitfield; |
| 284 | + dmflagsOptions_s.bitfield.generic.x = DMFLAGS_X_POS; |
| 285 | + dmflagsOptions_s.bitfield.generic.y = 240 + 2.5 * (BIGCHAR_HEIGHT+2); |
| 286 | + |
| 287 | + dmflagsOptions_s.back.generic.type = MTYPE_BITMAP; |
| 288 | + dmflagsOptions_s.back.generic.name = ART_BACK0; |
| 289 | + dmflagsOptions_s.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; |
| 290 | + dmflagsOptions_s.back.generic.callback = DMflagsOptions_Event; |
| 291 | + dmflagsOptions_s.back.generic.id = ID_BACK; |
| 292 | + dmflagsOptions_s.back.generic.x = 0; |
| 293 | + dmflagsOptions_s.back.generic.y = 480-64; |
| 294 | + dmflagsOptions_s.back.width = 128; |
| 295 | + dmflagsOptions_s.back.height = 64; |
| 296 | + dmflagsOptions_s.back.focuspic = ART_BACK1; |
| 297 | + |
| 298 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.banner ); |
| 299 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.framel ); |
| 300 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.framer ); |
| 301 | + |
| 302 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.noFalling ); |
| 303 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.fixedFOV ); |
| 304 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.noFootsteps ); |
| 305 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.instantWeaponChange ); |
| 306 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.noBunny ); |
| 307 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.invis ); |
| 308 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.lightVoting ); |
| 309 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.noSelfDamage ); |
| 310 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.bitfield ); |
| 311 | + |
| 312 | + Menu_AddItem( &dmflagsOptions_s.menu, &dmflagsOptions_s.back ); |
| 313 | + |
| 314 | + dmflagsOptions_s.noFalling.curvalue = bitfield&DF_NO_FALLING ? 1 : 0; |
| 315 | + dmflagsOptions_s.fixedFOV.curvalue = bitfield&DF_FIXED_FOV ? 1 : 0; |
| 316 | + dmflagsOptions_s.noFootsteps.curvalue = bitfield&DF_NO_FOOTSTEPS ? 1 : 0; |
| 317 | + dmflagsOptions_s.instantWeaponChange.curvalue = bitfield&DF_INSTANT_WEAPON_CHANGE ? 1 : 0; |
| 318 | + dmflagsOptions_s.noBunny.curvalue = bitfield&DF_NO_BUNNY ? 1 : 0; |
| 319 | + dmflagsOptions_s.invis.curvalue = bitfield&DF_INVIS ? 1 : 0; |
| 320 | + dmflagsOptions_s.lightVoting.curvalue = bitfield&DF_LIGHT_VOTING ? 1 : 0; |
| 321 | + dmflagsOptions_s.noSelfDamage.curvalue = bitfield&DF_NO_SELF_DAMAGE ? 1 : 0; |
| 322 | +} |
| 323 | + |
| 324 | + |
| 325 | +/* |
| 326 | +=============== |
| 327 | +UI_DMflagsOptionsMenu_Cache |
| 328 | +=============== |
| 329 | +*/ |
| 330 | +void UI_DMflagsOptionsMenu_Cache( void ) { |
| 331 | + |
| 332 | + trap_R_RegisterShaderNoMip( ART_FRAMEL ); |
| 333 | + trap_R_RegisterShaderNoMip( ART_FRAMER ); |
| 334 | + trap_R_RegisterShaderNoMip( ART_BACK0 ); |
| 335 | + trap_R_RegisterShaderNoMip( ART_BACK1 ); |
| 336 | +} |
| 337 | + |
| 338 | + |
| 339 | +/* |
| 340 | +=============== |
| 341 | +UI_DMflagsOptionsMenu |
| 342 | +=============== |
| 343 | +*/ |
| 344 | +void UI_DMflagsOptionsMenu( void ) { |
| 345 | + DMflagsOptions_MenuInit(); |
| 346 | + UI_PushMenu( &dmflagsOptions_s.menu ); |
| 347 | +} |
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