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| 1 | +# |
| 2 | +# (C) 2017 Kai Pastor |
| 3 | +# |
| 4 | +# Based on ISOM_rules.yaml from https://github.com/sembruk/osm2xmap/ rev 3c6cdb5 |
| 5 | +# |
| 6 | +# (C) 2016 Semyon Yakimov |
| 7 | +# |
| 8 | +# This file is part of OpenOrienteering. |
| 9 | +# |
| 10 | +# OpenOrienteering is free software: you can redistribute it and/or modify |
| 11 | +# it under the terms of the GNU General Public License as published by |
| 12 | +# the Free Software Foundation, either version 3 of the License, or |
| 13 | +# (at your option) any later version. |
| 14 | +# |
| 15 | +# OpenOrienteering is distributed in the hope that it will be useful, |
| 16 | +# but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 17 | +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 18 | +# GNU General Public License for more details. |
| 19 | +# |
| 20 | +# You should have received a copy of the GNU General Public License |
| 21 | +# along with OpenOrienteering. If not, see <http://www.gnu.org/licenses/>. |
| 22 | + |
| 23 | +112 natural = ant_hill |
| 24 | +115 natural = depression |
| 25 | +109 natural = gully |
| 26 | +115 natural = hollow |
| 27 | +112 natural = knoll |
| 28 | +112 natural = termite_mount |
| 29 | + |
| 30 | +212 natural = bare_rock |
| 31 | +211 natural = beach AND surface = sand |
| 32 | +205 natural = cave_entrance |
| 33 | +201 natural = cliff |
| 34 | +202 natural = cliff AND area = yes |
| 35 | +211 natural = dune |
| 36 | +204 natural = hole AND rock != no |
| 37 | +202 natural = rock AND area = yes |
| 38 | +211 natural = sand |
| 39 | +207 natural = stone |
| 40 | + |
| 41 | +303 natural = hole AND water = yes |
| 42 | +313 natural = spring |
| 43 | +304.1.1 natural = water |
| 44 | +310 natural = wetland |
| 45 | +311 natural = wetland AND intermittent = yes |
| 46 | +309.0.1 natural = wetland AND foot = impassable |
| 47 | + |
| 48 | +420 natural = bush |
| 49 | +403 natural = grassland |
| 50 | +408 natural = scrub |
| 51 | +419 natural = tree |
| 52 | +406 natural = wood |
| 53 | +408 natural = wood AND (wood:age = young OR wood:age = very_young) |
| 54 | +404 natural = wood AND wood:density = sparse |
| 55 | +408 natural = wood AND wood:density = dense |
| 56 | + |
| 57 | +# 305 waterway = canal |
| 58 | +307 waterway = ditch |
| 59 | +306 waterway = drain |
| 60 | +307 waterway = drain AND intermittent = yes |
| 61 | +# 305 waterway = river |
| 62 | +304.1.1 waterway = riverbank |
| 63 | +306 waterway = stream |
| 64 | +307 waterway = stream AND intermittent = yes |
| 65 | + |
| 66 | +528.1 landuse = allotments |
| 67 | +528.1 landuse = cemetery |
| 68 | +528.1 landuse = commercial |
| 69 | +# 710 landuse = construction |
| 70 | +415 landuse = farmland |
| 71 | +528.1 landuse = farmyard |
| 72 | +406 landuse = forest |
| 73 | +401 landuse = grass |
| 74 | +528.1 landuse = industrial |
| 75 | +# 710 landuse = landfill |
| 76 | +403 landuse = logging |
| 77 | +401 landuse = meadow |
| 78 | +709 landuse = military |
| 79 | +412 landuse = orchard |
| 80 | +304.1.1 landuse = reservoir |
| 81 | +# 710 landuse = quarry |
| 82 | +211 landuse = quarry AND resource = sand |
| 83 | +528.1 landuse = residential |
| 84 | +413 landuse = vineyard |
| 85 | + |
| 86 | +401 leisure = pitch |
| 87 | + |
| 88 | +# 504 highway = cycleway |
| 89 | + |
| 90 | +# 506 highway = footway |
| 91 | + |
| 92 | +537 highway = milestone |
| 93 | + |
| 94 | +# 501.0 highway = motorway |
| 95 | +529.0.4 highway = motorway_link |
| 96 | + |
| 97 | +507 highway = path |
| 98 | +# 506 highway = path AND (smoothness = good OR smoothness = intermediate) |
| 99 | +507 highway = path AND (smoothness = bad OR smoothness = very_bad) |
| 100 | +508 highway = path AND (smoothness = horrible OR smoothness = very_horrible) |
| 101 | + |
| 102 | +529.0.4 highway = primary |
| 103 | +529.0.4 highway = secondary |
| 104 | +529.0.4 highway = tertiary |
| 105 | + |
| 106 | +# 505 highway = track |
| 107 | +# 504 highway = track AND (smoothness = good OR smoothness = intermediate) |
| 108 | +# 505 highway = track AND (smoothness = bad OR smoothness = very_bad) |
| 109 | +# 506 highway = track AND (smoothness = horrible OR smoothness = very_horrible) |
| 110 | + |
| 111 | +529.0.4 highway = trunk AND lanes = 2 |
| 112 | +529.0.4 highway = trunk_link AND lanes = 1 |
| 113 | + |
| 114 | +# 504 (highway = unclassified OR highway = residential OR highway = service OR highway = living_street) |
| 115 | +529.0.3 (highway = unclassified OR highway = residential OR highway = service OR highway = living_street) AND (surface = asphalt OR surface = concrete OR surface = concrete:plates OR surface = concrete:lanes) |
| 116 | +# 503.1 (highway = unclassified OR highway = residential OR highway = service OR highway = living_street) AND (surface = compacted OR surface = gravel) |
| 117 | +# 504 (highway = unclassified OR highway = residential OR highway = service OR highway = living_street) AND (surface = ground OR surface = sand OR surface = unpaved) |
| 118 | +# 505 (highway = unclassified OR highway = residential) AND (surface = grass OR surface = dirt) |
| 119 | + |
| 120 | +# 515 railway ~= "" AND railway != "abandoned" AND tunnel != "yes" |
| 121 | + |
| 122 | +# 530 building = ruins |
| 123 | +526.1 building ~= "" AND building != ruins |
| 124 | +# 530 building ~= "" AND building != ruins AND ruins = yes |
| 125 | +# 530 building ~= "" AND building != ruins AND historic = ruins |
| 126 | + |
| 127 | +537 man_made = cairn |
| 128 | +535 man_made = chimney |
| 129 | +509 man_made = cutline |
| 130 | +535 man_made = lighthouse |
| 131 | +535 man_made = mast |
| 132 | +112 man_made = mound |
| 133 | +533 man_made = pipeline AND location = overhead |
| 134 | +534 man_made = pipeline AND location = overground |
| 135 | +537 man_made = survey_point |
| 136 | +535 man_made = tower |
| 137 | +535 man_made = water_tower |
| 138 | +312 man_made = water_well |
| 139 | + |
| 140 | +540 amenity = bench |
| 141 | +314 amenity = drinking_water |
| 142 | +538 amenity = feeding_place |
| 143 | +312 amenity = fountain |
| 144 | +536 amenity = hunting_stand |
| 145 | +529.0.2 amenity = parking |
| 146 | +709 amenity = prison |
| 147 | +526.1 amenity = shelter |
| 148 | +314 amenity = watering_place |
| 149 | + |
| 150 | +516 aerialway ~= "" AND aerialway != no |
| 151 | + |
| 152 | +517 power = line |
| 153 | +516 power = minor_line |
| 154 | + |
| 155 | +110 barrier = ditch |
| 156 | +524 barrier = fence |
| 157 | +# 523 barrier = fence AND ruins = yes |
| 158 | +410.1 barrier = hedge |
| 159 | +410 barrier = hedge AND area = yes |
| 160 | +521.1.1 barrier = wall |
| 161 | +# 520 barrier = wall AND ruins = yes |
| 162 | + |
| 163 | +526.1 tourism = alpine_hut |
| 164 | +540 tourism = artwork |
| 165 | +526.1 tourism = chalet |
| 166 | + |
| 167 | +537 historic = boundary_stone |
| 168 | + |
| 169 | +540 pipeline = marker |
| 170 | + |
| 171 | +713 shop = convenience |
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