Red pulsating highlight with OpenGFX2 Classic: https://github.com/user-attachments/assets/00e80d1b-3edc-4e96-aaaf-4823e32cf659 Red pulsating highlight with OpenGFX2 High Def: https://github.com/user-attachments/assets/d8554d11-0744-4c88-883c-f0e97bba953d Presumably because the High Def highlight sprites are antialiased, which will break palette animation.